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Def load selection and basic def alteration
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311 changed files with 15823 additions and 1151 deletions
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@ -9,12 +9,14 @@ namespace RimWorldAnimationStudio
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public string defName = "Undefined";
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public string label = "Undefined";
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public bool sounds = false;
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[XmlIgnore] public int animationTimeTicks = 0;
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[XmlArray("sexTypes"), XmlArrayItem("li")] public List<string> sexTypes = new List<string>();
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[XmlArray("interactionDefTypes"), XmlArrayItem("li")] public List<string> interactionDefTypes = new List<string>();
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[XmlArray("actors"), XmlArrayItem("li")] public List<Actor> actors = new List<Actor>();
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[XmlArray("animationStages"), XmlArrayItem("li")] public List<AnimationStage> animationStages = new List<AnimationStage>();
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[XmlIgnore] public int animationTimeTicks = 0;
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public void Initialize()
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{
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animationTimeTicks = 0;
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