rimworld-animation-studio/Assets/Scripts/XmlUtility.cs

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2022-09-14 05:25:58 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
public class XmlUtility
{
public T ReadXML<T>(string path)
{
using (StreamReader stringReader = new StreamReader(path))
{
XmlSerializer serializer = new XmlSerializer(typeof(T));
return (T)serializer.Deserialize(stringReader);
}
}
public void WriteXML(AnimationDef animationDef, string path)
{
if (animationDef == null || path == null || path == "")
{ return; }
XmlSerializer writer = new XmlSerializer(typeof(AnimationDef));
XmlSerializerNamespaces nameSpaces = new XmlSerializerNamespaces();
nameSpaces.Add("", "");
FileStream file = File.Create(path);
writer.Serialize(file, animationDef, nameSpaces);
file.Close();
}
}
}