mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
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156 lines
7.4 KiB
C#
156 lines
7.4 KiB
C#
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using UnityEngine;
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namespace UnityEditor.U2D.PSD
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{
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internal class TexturePlatformSettingsView
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{
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class Styles
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{
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public readonly GUIContent textureFormatLabel = new GUIContent("Format");
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public readonly GUIContent maxTextureSizeLabel = new GUIContent("Max Texture Size", "Maximum size of the packed texture.");
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public readonly GUIContent compressionLabel = new GUIContent("Compression", "How will this texture be compressed?");
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public readonly GUIContent resizeAlgorithmLabel = new GUIContent("Resize", "Algorithm to use when resizing texture");
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public readonly GUIContent useCrunchedCompressionLabel = new GUIContent("Use Crunch Compression", "Texture is crunch-compressed to save space on disk when applicable.");
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public readonly GUIContent compressionQualityLabel = new GUIContent("Compressor Quality");
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public readonly GUIContent compressionQualitySliderLabel = new GUIContent("Compressor Quality", "Use the slider to adjust compression quality from 0 (Fastest) to 100 (Best)");
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public readonly int[] kMaxTextureSizeValues = { 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192 };
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public readonly GUIContent[] kMaxTextureSizeStrings;
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public readonly GUIContent[] kTextureCompressionOptions =
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{
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new GUIContent("None", "Texture is not compressed."),
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new GUIContent("Low Quality", "Texture compressed with low quality but high performance, high compression format."),
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new GUIContent("Normal Quality", "Texture is compressed with a standard format."),
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new GUIContent("High Quality", "Texture compressed with a high quality format."),
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};
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public readonly GUIContent[] kResizeAlgoritmOptions =
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{
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new GUIContent(TextureResizeAlgorithm.Mitchell.ToString()),
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new GUIContent(TextureResizeAlgorithm.Bilinear.ToString()),
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};
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public readonly int[] kTextureCompressionValues =
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{
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(int)TextureImporterCompression.Uncompressed,
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(int)TextureImporterCompression.CompressedLQ,
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(int)TextureImporterCompression.Compressed,
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(int)TextureImporterCompression.CompressedHQ
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};
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public readonly GUIContent[] kMobileCompressionQualityOptions =
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{
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new GUIContent("Fast"),
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new GUIContent("Normal"),
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new GUIContent("Best")
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};
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public Styles()
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{
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kMaxTextureSizeStrings = new GUIContent[kMaxTextureSizeValues.Length];
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for (var i = 0; i < kMaxTextureSizeValues.Length; ++i)
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kMaxTextureSizeStrings[i] = new GUIContent(string.Format("{0}", kMaxTextureSizeValues[i]));
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}
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}
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private static Styles s_Styles;
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public string buildPlatformTitle { get; set; }
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internal TexturePlatformSettingsView()
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{
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s_Styles = s_Styles ?? new Styles();
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}
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public virtual TextureResizeAlgorithm DrawResizeAlgorithm(TextureResizeAlgorithm defaultValue, bool isMixedValue, bool isDisabled, out bool changed)
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{
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using (new EditorGUI.DisabledScope(isDisabled))
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.showMixedValue = isMixedValue;
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defaultValue = (TextureResizeAlgorithm)EditorGUILayout.EnumPopup(s_Styles.resizeAlgorithmLabel, defaultValue);
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EditorGUI.showMixedValue = false;
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changed = EditorGUI.EndChangeCheck();
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}
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return defaultValue;
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}
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public virtual TextureImporterCompression DrawCompression(TextureImporterCompression defaultValue, bool isMixedValue, out bool changed)
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.showMixedValue = isMixedValue;
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defaultValue = (TextureImporterCompression)EditorGUILayout.IntPopup(s_Styles.compressionLabel, (int)defaultValue, s_Styles.kTextureCompressionOptions, s_Styles.kTextureCompressionValues);
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EditorGUI.showMixedValue = false;
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changed = EditorGUI.EndChangeCheck();
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return defaultValue;
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}
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public virtual bool DrawUseCrunchedCompression(bool defaultValue, bool isMixedValue, out bool changed)
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.showMixedValue = isMixedValue;
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defaultValue = EditorGUILayout.Toggle(s_Styles.useCrunchedCompressionLabel, defaultValue);
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EditorGUI.showMixedValue = false;
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changed = EditorGUI.EndChangeCheck();
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return defaultValue;
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}
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public virtual bool DrawOverride(bool defaultValue, bool isMixedValue, out bool changed)
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.showMixedValue = isMixedValue;
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defaultValue = EditorGUILayout.ToggleLeft(new GUIContent("Override"), defaultValue);
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EditorGUI.showMixedValue = false;
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changed = EditorGUI.EndChangeCheck();
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return defaultValue;
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}
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public virtual int DrawMaxSize(int defaultValue, bool isMixedValue, bool isDisabled, out bool changed)
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{
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using (new EditorGUI.DisabledScope(isDisabled))
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.showMixedValue = isMixedValue;
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defaultValue = EditorGUILayout.IntPopup(s_Styles.maxTextureSizeLabel, defaultValue, s_Styles.kMaxTextureSizeStrings, s_Styles.kMaxTextureSizeValues);
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EditorGUI.showMixedValue = false;
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changed = EditorGUI.EndChangeCheck();
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return defaultValue;
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}
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}
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public virtual TextureImporterFormat DrawFormat(TextureImporterFormat defaultValue, int[] displayValues, string[] displayStrings, bool isMixedValue, bool isDisabled, out bool changed)
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{
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using (new EditorGUI.DisabledScope(isDisabled))
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.showMixedValue = isMixedValue;
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defaultValue = (TextureImporterFormat)EditorGUILayout.IntPopup(s_Styles.textureFormatLabel.text, (int)defaultValue, displayStrings, displayValues);
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EditorGUI.showMixedValue = false;
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changed = EditorGUI.EndChangeCheck();
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return defaultValue;
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}
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}
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public virtual int DrawCompressionQualityPopup(int defaultValue, bool isMixedValue, out bool changed)
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.showMixedValue = isMixedValue;
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defaultValue = EditorGUILayout.Popup(s_Styles.compressionQualityLabel, defaultValue, s_Styles.kMobileCompressionQualityOptions);
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EditorGUI.showMixedValue = false;
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changed = EditorGUI.EndChangeCheck();
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return defaultValue;
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}
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public virtual int DrawCompressionQualitySlider(int defaultValue, bool isMixedValue, out bool changed)
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.showMixedValue = isMixedValue;
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defaultValue = EditorGUILayout.IntSlider(s_Styles.compressionQualitySliderLabel, defaultValue, 0, 100);
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EditorGUI.showMixedValue = false;
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changed = EditorGUI.EndChangeCheck();
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return defaultValue;
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}
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}
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}
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