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18 lines
434 B
C#
18 lines
434 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RimWorldAnimationStudio
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{
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public static class GenMath
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{
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public static float LerpDouble(float inFrom, float inTo, float outFrom, float outTo, float x)
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{
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float num = (x - inFrom) / (inTo - inFrom);
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return outFrom + (outTo - outFrom) * num;
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}
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}
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}
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