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30 lines
738 B
C#
30 lines
738 B
C#
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using System;
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using UnityEditor.TestRunner.TestLaunchers;
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using UnityEditor.TestTools.TestRunner.Api;
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using UnityEngine;
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namespace UnityEditor.TestTools.TestRunner.CommandLineTest
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{
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[Serializable]
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internal class LogSavingCallbacks : ScriptableObject, ICallbacks
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{
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public void RunStarted(ITestAdaptor testsToRun)
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{
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RemotePlayerLogController.instance.StartLogWriters();
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}
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public virtual void RunFinished(ITestResultAdaptor testResults)
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{
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RemotePlayerLogController.instance.StopLogWriters();
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}
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public void TestStarted(ITestAdaptor test)
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{
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}
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public void TestFinished(ITestResultAdaptor result)
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{
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}
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}
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}
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