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No commits in common. "d8570d6ea1427af2429d3948768d7cde2914d629" and "23e240f1c5af808ef48b353c995fdeabd6b4d91b" have entirely different histories.

3 changed files with 8 additions and 17 deletions

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<Manifest>
<version>2.2.15.3</version>
<version>2.2.15.2</version>
<manifestUri>https://gitgud.io/Tory/rimnude-unofficial/-/raw/master/About/Manifest.xml</manifestUri>
<downloadUri>https://gitgud.io/Tory/rimnude-unofficial/</downloadUri>
</Manifest>

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@ -6,9 +6,12 @@
<!-- - If every clothing item on that list has a revealingPath entry matching both the <path> defined for the bodyAddon and our pawn's bodytpe, the bodyAddon gets drawn -->
<!-- - This should work for any type of bodyaddon, e.g. tails too. -->
<Patch>
<Operation Class="PatchOperationConditional">
<xpath>Defs/ThingDef[defName="VAE_Apparel_BulletproofVest"]</xpath>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Vanilla Armour Expanded</li>
</mods>
<match Class="PatchOperationSequence">
<success>Normal</success>
<operations>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="VAE_Apparel_BulletproofVest"]</xpath>
@ -100,7 +103,7 @@
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="VAE_Apparel_AdvancedVest"]</xpath>
<xpath>Defs/ThingDef[defName="VAE_Apparel_WoodenArmor"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
@ -168,17 +171,8 @@
</li>
</value>
</li>
</operations>
</match>
</Operation>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Vanilla Armour Expanded</li>
</mods>
<match Class="PatchOperationSequence">
<operations>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="VAE_Apparel_WoodenArmor"]</xpath>
<xpath>Defs/ThingDef[defName="VAE_Apparel_AdvancedVest"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>

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@ -1,6 +1,3 @@
ver 2.2.15.3 Unofficial
- updated VE Armor revealing apparel patch. Checks for BulletproofVest rather than the mod (should remain backwards compatible with 1.3 and lower and hopefully will find whatever mod they get added into in the future)
ver 2.2.15.2 Unofficial
- Added even more mayRequires for the new nodes. Should stop bodytype errors for those without Biotech