This commit is contained in:
Tory 2022-06-06 15:33:44 -07:00
parent b205f63fe7
commit bcd643f988
29 changed files with 4664 additions and 3 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<Manifest>
<version>2.2.13.6</version>
<version>2.2.13.7</version>
<manifestUri>https://gitgud.io/Tory/rimnude-unofficial/-/raw/master/About/Manifest.xml</manifestUri>
<downloadUri>https://gitgud.io/Tory/rimnude-unofficial/</downloadUri>
</Manifest>

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<?xml version="1.0" encoding="utf-8" ?>
<!-- It is not necessary to list every bodypart, only those you want to reveal because they are covered (E.g., crotchless pants that cover "Legs" would only need an entry for "Genitals/FeaturelessCrotch") More won't break anything, but you can save yourself some work. -->
<!-- The code works this way: -->
<!-- - The CanDraw() method of AlienRaces returns a false, my code then checks if CanDrawRevealing() might be true -->
<!-- - It makes a list of all clothes the character is wearing that would cover the bodyAddon, using the bodypartgroup (Eg. Torso, Legs) as defined in the bodyAddon Def entry <hiddenUnderApparelFor> -->
<!-- - If every clothing item on that list has a revealingPath entry matching both the <path> defined for the bodyAddon and our pawn's bodytpe, the bodyAddon gets drawn -->
<!-- - This should work for any type of bodyaddon, e.g. tails too. -->
<Patch>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Maru Race</li>
</mods>
<match Class="PatchOperationSequence">
<success>Normal</success>
<operations>
<li Class="PatchOperationAddModExtension">
<!-- External bulletproof fibers -->
<xpath>Defs/ThingDef[defName="MR_EBF"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<!-- Maru Decipher's Life Coat -->
<xpath>Defs/ThingDef[defName="MR_Decipherslifecoat"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<!-- Maru Durumagi -->
<xpath>Defs/ThingDef[defName="MR_durumagi"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<!-- Maru Hunting Coat -->
<xpath>Defs/ThingDef[defName="MR_HuntingCoat"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<!-- Maru Musician's Coat -->
<xpath>Defs/ThingDef[defName="MR_Musiciancoat"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="MR_sanitarycoat"]</xpath>
<!-- Maru Sanitary Coat -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="MR_wintercoat"]</xpath>
<!-- Maru Winter Coat -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="MR_NFG"]</xpath>
<!-- Negative field generator -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
</operations>
</match>
</Operation>
</Patch>

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<?xml version="1.0" encoding="utf-8" ?>
<!-- It is not necessary to list every bodypart, only those you want to reveal because they are covered (E.g., crotchless pants that cover "Legs" would only need an entry for "Genitals/FeaturelessCrotch") More won't break anything, but you can save yourself some work. -->
<!-- The code works this way: -->
<!-- - The CanDraw() method of AlienRaces returns a false, my code then checks if CanDrawRevealing() might be true -->
<!-- - It makes a list of all clothes the character is wearing that would cover the bodyAddon, using the bodypartgroup (Eg. Torso, Legs) as defined in the bodyAddon Def entry <hiddenUnderApparelFor> -->
<!-- - If every clothing item on that list has a revealingPath entry matching both the <path> defined for the bodyAddon and our pawn's bodytpe, the bodyAddon gets drawn -->
<!-- - This should work for any type of bodyaddon, e.g. tails too. -->
<Patch>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Miho, the celestial fox</li>
</mods>
<match Class="PatchOperationSequence">
<success>Normal</success>
<operations>
<li Class="PatchOperationAddModExtension">
<!-- Eltex Coat -->
<xpath>Defs/ThingDef[defName="Miho_Apparel_Shell_OrnatedOne"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<!-- Exoskeleton -->
<xpath>Defs/ThingDef[defName="Miho_Apparel_Middle_PoweredWorker"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<!-- Exoskeleton Heavy Armor -->
<xpath>Defs/ThingDef[defName="Miho_Apparel_Middle_Powered"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<!-- Infantry Parka -->
<xpath>Defs/ThingDef[defName="Miho_Apparel_Shell_PMC"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<!-- Padded Parka -->
<xpath>Defs/ThingDef[defName="Miho_Apparel_Shell_Padding"]</xpath>
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Genitals/FeaturelessCrotch</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Testicles/FeaturelessTesticles</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Genitals/Pubes/Pubes</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Miho_Apparel_Middle_MilitiaVest"]</xpath>
<!-- Tactical Vest -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Miho_Apparel_Shell_Winter"]</xpath>
<!-- Winter Poncho -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Miho_Apparel_Under_IndustrialBlack"]</xpath>
<!-- Black Underwear -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Miho_Apparel_OnSkin_OrnatedFighter"]</xpath>
<!-- Eltex Fighting Suit -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Miho_Apparel_Under_EltexOne"]</xpath>
<!-- Eltex Underwear -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Miho_Apparel_Under_Tribal"]</xpath>
<!-- Tribal Underwear -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Miho_Apparel_Under_Industrial"]</xpath>
<!-- Underwear -->
<value>
<li Class="RevealingApparel.ApparelRevealingExtension">
<revealingBodyPartEntries>
<li>
<revealingPath>Breasts/FeaturelessLeft</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
<li>
<revealingPath>Breasts/FeaturelessRight</revealingPath>
<revealingBodyTypes>
<li>Female</li>
<li>Thin</li>
</revealingBodyTypes>
</li>
</revealingBodyPartEntries>
</li>
</value>
</li>
</operations>
</match>
</Operation>
</Patch>

View File

@ -252,10 +252,11 @@
<!--vanilla RJW -->
<!-- pregnancy -->
<RJW_pregnancy>
<path>Belly/belly_huge</path>
<path>Belly/featureless</path>
<severity>
<a0.666>Belly/belly_huge</a0.666>
<a0.333>Belly/belly_huge</a0.333>
<a0.00>Belly/featureless</a0.00>
</severity>
</RJW_pregnancy>
</hediffGraphics>
@ -1373,7 +1374,48 @@
</east>
</offsets>
</li>
<li>
<path>Cocoon/NoCocoon</path>
<shaderType>Cutout</shaderType>
<inFrontOfBody>true</inFrontOfBody>
<drawnInBed>false</drawnInBed>
<colorChannel>base</colorChannel>
<hediffGraphics>
<RJW_Cocoon>Cocoon/Cocoon</RJW_Cocoon>
</hediffGraphics>
<offsets>
<south>
<layerOffset>-0.2761</layerOffset>
<!-- <bodyTypes>
<Male>(-0.42,0.194)</Male>
<Female>(-0.42,0.20)</Female>
<Fat>(-0.42,0.365)</Fat>
<Thin>(-0.42,0.22)</Thin>
<Hulk>(-0.42,0.23)</Hulk>
</bodyTypes> -->
</south>
<north>
<layerOffset>-0.2761</layerOffset>
<!-- <bodyTypes>
<Male>(-0.03,0.5)</Male>
<Female>(-0.02,0.56)</Female>
<Fat>(0.06,0.46)</Fat>
<Thin>(-0.01,0.537)</Thin>
<Hulk>(0,0.41)</Hulk>
</bodyTypes> -->
</north>
<east>
<layerOffset>-0.2761</layerOffset>
<!-- <bodyTypes>
<Male>(-0.41,0.1913)</Male>
<Female>(-0.428,0.236)</Female>
<Fat>(-0.446,0.248)</Fat>
<Thin>(-0.409,0.22)</Thin>
<Hulk>(-0.435,0.2365)</Hulk>
</bodyTypes> -->
</east>
</offsets>
</li>
</value>
</Operation>
</Patch>

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@ -1,3 +1,18 @@
ver 2.2.13.7 Unofficial
- Updated Human patch, added null belly texture for 1/3 severity of pregnancy
- Integrated Malistaticy's Cocoon hediff graphics mod
- Nude Patches Added
Maru (CnArmor)
Miho (CnArmor)
Holograms from SoS2 (Mobile Kek Suit)
- Revealing Apparel Patch Added
Maru (CnArmor)
Miho (CnArmor)
- Textures Added
Cocoon (Malistaticy)
Miho (CnArmor)
Miho (CnArmor)
ver 2.2.13.6 Unofficial
- Updated bun patch, enabled fluff body addon again.
- Updated remaining patches to include race support mayRequires