Merge branch 'master' into 'master'

Replace NudePatch-OrassanHyrbid.xml

See merge request Tory/rimnude-unofficial!7
This commit is contained in:
Tory 2022-11-09 23:03:49 +00:00
commit 467a92e6db

View file

@ -81,7 +81,7 @@
<xpath>Defs/AlienRace.ThingDef_AlienRace[defName="Alien_OrassanHumanHybrid"]/alienRace/generalSettings/alienPartGenerator/bodyAddons</xpath>
<value>
<li>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<path>Genitals/FeaturelessCrotch</path>
<bodyPart>Genitals</bodyPart>
<!--<colorChannel>Genitals</colorChannel>-->
@ -122,12 +122,12 @@
<CatPenis>
<path>Genitals/Blank/penis_feline_micro</path>
<severity>
<a1.01>Genitals/Blank/penis_feline_huge</a1.01>
<a0.8>Genitals/Blank/penis_feline_huge</a0.8>
<a0.6>Genitals/Blank/penis_feline_large</a0.6>
<a0.4>Genitals/Blank/penis_feline</a0.4>
<a0.2>Genitals/Blank/penis_feline_small</a0.2>
<a0.01>Genitals/Blank/penis_feline_micro</a0.01>
<a1.01>Genitals/Blank/penis_orassan_huge</a1.01>
<a0.8>Genitals/Blank/penis_orassan_huge</a0.8>
<a0.6>Genitals/Blank/penis_orassan_large</a0.6>
<a0.4>Genitals/Blank/penis_orassan</a0.4>
<a0.2>Genitals/Blank/penis_orassan_small</a0.2>
<a0.01>Genitals/Blank/penis_orassan_micro</a0.01>
</severity>
</CatPenis>
<!-- canine -->
@ -500,6 +500,8 @@
<Fat>(-0.42,-0.1548)</Fat>
<Thin>(-0.42,-0.185)</Thin>
<Hulk>(-0.42,-0.365)</Hulk>
<Child>(-0.42, 0.03)</Child>
<Baby>(-0.42, 0.03)</Baby>
</bodyTypes>
</south>
<north>
@ -509,6 +511,8 @@
<Fat>(0.06,0.46)</Fat>
<Thin>(-0.0004,0.222)</Thin>
<Hulk>(0,0.082)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</north>
<east>
@ -518,13 +522,15 @@
<Fat>(-0.6056,-0.145)</Fat>
<Thin>(-0.415,-0.133)</Thin>
<Hulk>(-0.466,-0.289)</Hulk>
<Child>(-0.48, 0.041)</Child>
<Baby>(-0.48, 0.041)</Baby>
</bodyTypes>
</east>
</offsets>
</li>
<!-- vaginas -->
<li>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<layerInvert>false</layerInvert>
<path>Genitals/FeaturelessCrotch</path>
<!--<colorChannel>Genitals</colorChannel>-->
@ -689,16 +695,20 @@
<Female>(-0.4196,-0.229)</Female>
<Fat>(-0.42,-0.1548)</Fat>
<Thin>(-0.42,-0.191)</Thin>
<Hulk>(-0.42,-0.346)</Hulk>
<Hulk>(-0.42,-0.375)</Hulk>
<Child>(-0.42, 0.02)</Child>
<Baby>(-0.42, 0.02)</Baby>
</bodyTypes>
</south>
<north>
<bodyTypes>
<Male>(0,0.217)</Male>
<Female>(-0.0116,0.1999)</Female>
<Female>(-0.015,0.12)</Female>
<Fat>(0.06,0.46)</Fat>
<Thin>(-0.0004,0.222)</Thin>
<Hulk>(0,0.082)</Hulk>
<Thin>(-0.0004,0.145)</Thin>
<Hulk>(-0.0015,-0.042)</Hulk>
<Child>(-0.001, 0.355)</Child>
<Baby>(-0.001, 0.355)</Baby>
</bodyTypes>
</north>
<east>
@ -708,13 +718,15 @@
<Fat>(-0.6056,-0.145)</Fat>
<Thin>(-0.3958,-0.088)</Thin>
<Hulk>(-0.4216,-0.238)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</east>
</offsets>
</li>
<li>
<path>Breasts/FeaturelessLeft</path>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<shaderType>Transparent</shaderType>
<!--<colorChannel>Genitals</colorChannel>-->
<bodyPart>Chest</bodyPart>
@ -865,10 +877,12 @@
<south>
<bodyTypes>
<Male>(-0.385,0.244)</Male>
<Female>(-0.4178,0.25)</Female>
<Female>(-0.395,0.25)</Female>
<Fat>(-0.279,0.21)</Fat>
<Thin>(-0.42,0.245)</Thin>
<Hulk>(-0.302,0.1)</Hulk>
<Child>(-0.393, 0.24)</Child>
<Baby>(-0.393, 0.24)</Baby>
</bodyTypes>
</south>
<north>
@ -878,6 +892,8 @@
<Fat>(0.06,0.51)</Fat>
<Thin>(0.013,0.587)</Thin>
<Hulk>(0,0.46)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</north>
<east>
@ -887,13 +903,15 @@
<Fat>(-0.63,0.26)</Fat>
<Thin>(-0.419,0.27)</Thin>
<Hulk>(-0.603,0.143)</Hulk>
<Child>(-0.474, 0.22)</Child>
<Baby>(-0.474, 0.22)</Baby>
</bodyTypes>
</east>
</offsets>
</li>
<li>
<path>Breasts/FeaturelessRight</path>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<!--<colorChannel>Genitals</colorChannel>-->
<bodyPart>Chest</bodyPart>
<shaderType>Transparent</shaderType>
@ -1044,10 +1062,12 @@
<south>
<bodyTypes>
<Male>(-0.456,0.244)</Male>
<Female>(-0.437,0.25)</Female>
<Female>(-0.445,0.25)</Female>
<Fat>(-0.565,0.21)</Fat>
<Thin>(-0.42,0.245)</Thin>
<Hulk>(-0.5336,0.1)</Hulk>
<Child>(-0.45, 0.24)</Child>
<Baby>(-0.45, 0.24)</Baby>
</bodyTypes>
</south>
<north>
@ -1057,6 +1077,8 @@
<Fat>(0.06,0.51)</Fat>
<Thin>(-0.01,0.587)</Thin>
<Hulk>(0,0.46)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</north>
<east>
@ -1066,6 +1088,8 @@
<Fat>(-0.63,0.26)</Fat>
<Thin>(-0.419,0.27)</Thin>
<Hulk>(-0.49,0.55)</Hulk>
<Child>(-0.474, 0.22)</Child>
<Baby>(-0.474, 0.22)</Baby>
</bodyTypes>
</east>
</offsets>
@ -1074,7 +1098,7 @@
<li>
<path>Breasts/FeaturelessLeft</path>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<shaderType>Transparent</shaderType>
<bodyPart>Chest</bodyPart>
<inFrontOfBody>true</inFrontOfBody>
@ -1086,7 +1110,7 @@
<hediffGraphics>
<!-- vanilla RJW -->
<!-- human -->
<Breasts>Breasts/Blank/breasts_micro_left</Breasts>
<Breasts>Breasts/Blank/breasts_orassan_left</Breasts>
<!-- udder -->
<!--<UdderBreasts>Breasts/Blank/breasts_udder_micro_left</UdderBreasts>-->
<!-- hydraulic -->
@ -1114,10 +1138,12 @@
<south>
<bodyTypes>
<Male>(-0.404,0.162)</Male>
<Female>(-0.4178,0.162)</Female>
<Female>(-0.415,0.145)</Female>
<Fat>(-0.279,0.2)</Fat>
<Thin>(-0.42,0.162)</Thin>
<Hulk>(-0.353,0)</Hulk>
<Child>(-0.4, 0.185)</Child>
<Baby>(-0.4, 0.185)</Baby>
</bodyTypes>
</south>
<north>
@ -1127,6 +1153,8 @@
<Fat>(0.06,0.51)</Fat>
<Thin>(0.013,0.587)</Thin>
<Hulk>(0,0.46)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</north>
<east>
@ -1136,13 +1164,15 @@
<Fat>(-0.63,0.2)</Fat>
<Thin>(-0.393,0.162)</Thin>
<Hulk>(-0.477,0.0)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</east>
</offsets>
</li>
<li>
<path>Breasts/FeaturelessRight</path>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<bodyPart>Chest</bodyPart>
<shaderType>Transparent</shaderType>
<inFrontOfBody>true</inFrontOfBody>
@ -1154,7 +1184,7 @@
<hediffGraphics>
<!-- vanilla RJW -->
<!-- human -->
<Breasts>Breasts/Blank/breasts_micro_right</Breasts>
<Breasts>Breasts/Blank/breasts_orassan_right</Breasts>
<!-- udder -->
<!--<UdderBreasts>Breasts/Blank/breasts_udder_right</UdderBreasts>-->
<!-- hydraulic -->
@ -1182,10 +1212,12 @@
<south>
<bodyTypes>
<Male>(-0.443,0.162)</Male>
<Female>(-0.437,0.162)</Female>
<Female>(-0.43,0.145)</Female>
<Fat>(-0.565,0.2)</Fat>
<Thin>(-0.42,0.162)</Thin>
<Thin>(-0.42,0.155)</Thin>
<Hulk>(-0.482,0)</Hulk>
<Child>(-0.443, 0.185)</Child>
<Baby>(-0.443, 0.185)</Baby>
</bodyTypes>
</south>
<north>
@ -1195,6 +1227,8 @@
<Fat>(0.06,0.51)</Fat>
<Thin>(-0.01,0.587)</Thin>
<Hulk>(0,0.46)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</north>
<east>
@ -1204,6 +1238,8 @@
<Fat>(-0.63,0.2)</Fat>
<Thin>(-0.393,0.162)</Thin>
<Hulk>(-0.477,0.0)</Hulk>
<Child>(-0.45, 0.17)</Child>
<Baby>(-0.45, 0.17)</Baby>
</bodyTypes>
</east>
</offsets>
@ -1211,7 +1247,7 @@
<li>
<path>Breasts/FeaturelessLeft</path>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<shaderType>Transparent</shaderType>
<bodyPart>Chest</bodyPart>
<inFrontOfBody>true</inFrontOfBody>
@ -1223,7 +1259,7 @@
<hediffGraphics>
<!-- vanilla RJW -->
<!-- human -->
<Breasts>Breasts/Blank/breasts_micro_left</Breasts>
<Breasts>Breasts/Blank/breasts_orassan_left</Breasts>
<!-- udder -->
<!--<UdderBreasts>Breasts/Blank/breasts_udder_micro_left</UdderBreasts>-->
<!-- hydraulic -->
@ -1251,10 +1287,12 @@
<south>
<bodyTypes>
<Male>(-0.404,0.072)</Male>
<Female>(-0.4178,0.072)</Female>
<Female>(-0.415,0.074)</Female>
<Fat>(-0.279,0.2)</Fat>
<Thin>(-0.42,0.072)</Thin>
<Thin>(-0.42,0.074)</Thin>
<Hulk>(-0.3787,-0.0772)</Hulk>
<Child>(-0.4, 0.125)</Child>
<Baby>(-0.4, 0.125)</Baby>
</bodyTypes>
</south>
<north>
@ -1264,6 +1302,8 @@
<Fat>(0.06,0.51)</Fat>
<Thin>(0.013,0.587)</Thin>
<Hulk>(0,0.46)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</north>
<east>
@ -1273,13 +1313,15 @@
<Fat>(-0.63,0.2)</Fat>
<Thin>(-0.37,0.072)</Thin>
<Hulk>(-0.432,-0.118)</Hulk>
<Child>(-0.438, 0.12)</Child>
<Baby>(-0.438, 0.12)</Baby>
</bodyTypes>
</east>
</offsets>
</li>
<li>
<path>Breasts/FeaturelessRight</path>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<bodyPart>Chest</bodyPart>
<shaderType>Transparent</shaderType>
<inFrontOfBody>true</inFrontOfBody>
@ -1291,7 +1333,7 @@
<hediffGraphics>
<!-- vanilla RJW -->
<!-- human -->
<Breasts>Breasts/Blank/breasts_micro_right</Breasts>
<Breasts>Breasts/Blank/breasts_orassan_right</Breasts>
<!-- udder -->
<!--<UdderBreasts>Breasts/Blank/breasts_udder_right</UdderBreasts>-->
<!-- hydraulic -->
@ -1319,10 +1361,12 @@
<south>
<bodyTypes>
<Male>(-0.443,0.072)</Male>
<Female>(-0.437,0.072)</Female>
<Female>(-0.43,0.074)</Female>
<Fat>(-0.565,0.2)</Fat>
<Thin>(-0.42,0.072)</Thin>
<Hulk>(-0.45,-0.0772)</Hulk>
<Child>(-0.443, 0.125)</Child>
<Baby>(-0.443, 0.125)</Baby>
</bodyTypes>
</south>
<north>
@ -1332,6 +1376,8 @@
<Fat>(0.06,0.51)</Fat>
<Thin>(-0.01,0.587)</Thin>
<Hulk>(0,0.46)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</north>
<east>
@ -1341,6 +1387,8 @@
<Fat>(-0.63,0.2)</Fat>
<Thin>(-0.37,0.072)</Thin>
<Hulk>(-0.4258,-0.0673)</Hulk>
<Child>(-0.438, 0.12)</Child>
<Baby>(-0.438, 0.12)</Baby>
</bodyTypes>
</east>
</offsets>
@ -1351,7 +1399,7 @@
<path>Genitals/Testicles/FeaturelessTesticles</path>
<bodyPart>Genitals</bodyPart>
<shaderType>Transparent</shaderType>
<drawSize>.875</drawSize>
<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
<inFrontOfBody>true</inFrontOfBody>
<!--<colorChannel>Genitals</colorChannel>-->
<layerOffset>-0.2764</layerOffset>
@ -1573,6 +1621,8 @@
<Fat>(-0.42,-0.1548)</Fat>
<Thin>(-0.42,-0.175)</Thin>
<Hulk>(-0.42,-0.35)</Hulk>
<Child>(-0.42, 0.03)</Child>
<Baby>(-0.42, 0.03)</Baby>
</bodyTypes>
</south>
<north>
@ -1582,6 +1632,8 @@
<Fat>(0.06,0.46)</Fat>
<Thin>(-0.0004,0.222)</Thin>
<Hulk>(0,0.082)</Hulk>
<Child>(-0.001, 0.34)</Child>
<Baby>(-0.001, 0.34)</Baby>
</bodyTypes>
</north>
<east>
@ -1591,6 +1643,8 @@
<Fat>(-0.6056,-0.145)</Fat>
<Thin>(-0.3958,-0.088)</Thin>
<Hulk>(-0.4216,-0.238)</Hulk>
<Child>(0.0, 0.0)</Child>
<Baby>(0.0, 0.0)</Baby>
</bodyTypes>
</east>
</offsets>