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2.2.15.3
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parent
23e240f1c5
commit
3491dbeace
3 changed files with 15 additions and 8 deletions
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@ -6,12 +6,9 @@
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<!-- - If every clothing item on that list has a revealingPath entry matching both the <path> defined for the bodyAddon and our pawn's bodytpe, the bodyAddon gets drawn -->
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<!-- - This should work for any type of bodyaddon, e.g. tails too. -->
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<Patch>
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<Operation Class="PatchOperationFindMod">
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<mods>
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<li>Vanilla Armour Expanded</li>
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</mods>
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<Operation Class="PatchOperationConditional">
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<xpath>Defs/ThingDef[defName="VAE_Apparel_BulletproofVest"]</xpath>
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<match Class="PatchOperationSequence">
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<success>Normal</success>
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<operations>
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<li Class="PatchOperationAddModExtension">
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<xpath>Defs/ThingDef[defName="VAE_Apparel_BulletproofVest"]</xpath>
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@ -103,7 +100,7 @@
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</value>
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</li>
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<li Class="PatchOperationAddModExtension">
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<xpath>Defs/ThingDef[defName="VAE_Apparel_WoodenArmor"]</xpath>
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<xpath>Defs/ThingDef[defName="VAE_Apparel_AdvancedVest"]</xpath>
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<value>
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<li Class="RevealingApparel.ApparelRevealingExtension">
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<revealingBodyPartEntries>
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@ -171,8 +168,15 @@
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</li>
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</value>
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</li>
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</operations>
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</match>
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</Operation>
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<Operation Class="PatchOperationConditional">
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<xpath>Defs/ThingDef[defName="VAE_Apparel_WoodenArmor"]</xpath>
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<match Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationAddModExtension">
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<xpath>Defs/ThingDef[defName="VAE_Apparel_AdvancedVest"]</xpath>
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<xpath>Defs/ThingDef[defName="VAE_Apparel_WoodenArmor"]</xpath>
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<value>
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<li Class="RevealingApparel.ApparelRevealingExtension">
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<revealingBodyPartEntries>
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