214 lines
9.1 KiB
C#
214 lines
9.1 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using Verse;
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using Verse.AI;
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using Verse.AI.Group;
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using RimWorld;
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using rjw;
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using UnityEngine;
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using HarmonyLib;
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namespace Privacy_Please
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{
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public static class SexInteractionUtility
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{
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public static bool PawnCaughtLovinByWitness(Pawn pawn, Pawn witness)
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{
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if (witness == null || pawn == witness || witness.IsUnableToSenseSex() || witness.CanSee(pawn) == false) return false;
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List<Pawn> sexParticipants = pawn.GetAllSexParticipants();
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bool witnessIsJoiningSex = witness.jobs.curDriver is JobDriver_SexBaseInitiator && sexParticipants.Contains((witness.jobs.curDriver as JobDriver_SexBaseInitiator).Target);
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if (sexParticipants.Contains(witness) || witnessIsJoiningSex) return false;
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return true;
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}
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public static bool PawnIsCheatingOnPartner(Pawn cheater, Pawn victim)
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{
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List<Pawn> spouses = cheater.GetSpouses(false);
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if (BasicSettings.worryAboutInfidelity == false ||
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victim.IsLoverOfOther(cheater) == false ||
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cheater.HasTrait("Polygamous") ||
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victim.HasTrait("Polygamous") ||
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cheater.IsHavingSex() == false ||
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SexActIsNecrophilia(cheater.jobs.curDriver as JobDriver_Sex) ||
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SexActIsBestiality(cheater.jobs.curDriver as JobDriver_Sex) ||
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cheater.GetAllSexParticipants().Contains(victim) ||
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(spouses.NullOrEmpty() == false && cheater.GetAllSexParticipants().Any(x => spouses.Contains(x))))
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{ return false; }
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return true;
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}
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public static bool SexParticipantsIncludesACheatingPartner(Pawn pawn, List<Pawn> participants)
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{
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foreach (Pawn participant in participants)
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{
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if (PawnIsCheatingOnPartner(pawn, participant))
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{ return true; }
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}
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return false;
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}
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public static bool PasserbyCanBePropositionedForSex(Pawn passerby, List<Pawn> participants)
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{
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if (passerby == null || participants.Contains(passerby))
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{ DebugMode.Message("Cannot proposition " + passerby.NameShortColored + ": they are already involved in the activity"); return false; }
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if (participants.Any(x => x.CanSee(passerby)) == false)
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{ DebugMode.Message("Cannot proposition " + passerby.NameShortColored + ": no-one involved can see them"); return false; }
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if (participants.Count > 2)
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{ DebugMode.Message("Cannot proposition " + passerby.NameShortColored + ": max participants has been reached"); return false; }
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if (participants.Any(x => x.IsForbidden(passerby) || x.HostileTo(passerby)))
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{ DebugMode.Message("Cannot proposition " + passerby.NameShortColored + ": someone is forbidden or hostile"); return false; }
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if (CasualSex_Helper.CanHaveSex(passerby) == false || xxx.IsTargetPawnOkay(passerby) == false)
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{ DebugMode.Message("Cannot proposition " + passerby.NameShortColored + ": they cannot have sex"); return false; }
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if (SexUtility.ReadyForHookup(passerby) &&
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(passerby?.jobs?.curJob == null || (passerby.jobs.curJob.playerForced == false && CasualSex_Helper.quickieAllowedJobs.Contains(passerby.jobs.curJob.def))) &&
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participants.Any(x => SexAppraiser.would_fuck(x, passerby) > 0.1f && SexAppraiser.would_fuck(passerby, x) > 0.1f) &&
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participants.All(x => SexAppraiser.would_fuck(x, passerby, false, false, true) > 0.1f && SexAppraiser.would_fuck(passerby, x, false, false, true) > 0.1f))
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{ return true; }
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DebugMode.Message("Cannot proposition " + passerby.NameShortColored + ": they are either too busy or not appealing");
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return false;
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}
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public static void GetReactionsToSexAct(JobDriver_Sex jobDriver, Pawn witness, out ReactionToSexAct reactionOfPawn, out ReactionToSexAct reactionOfWitness, bool applyThoughtDefs = false)
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{
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Pawn pawn = jobDriver.pawn;
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reactionOfPawn = ReactionToSexAct.Uncaring;
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reactionOfWitness = ReactionToSexAct.Uncaring;
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// Determine if there are any issues with the sex event and the witness' morals and apply thoughtDefs as required
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foreach (SexActReactionDef sexActReactionDef in DefDatabase<SexActReactionDef>.AllDefs)
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{
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var methodInfo = AccessTools.Method(typeof(SexInteractionUtility), sexActReactionDef.sexActCheck, null, null);
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if (methodInfo == null)
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{ DebugMode.Message("Method '" + sexActReactionDef.sexActCheck + "' was not found"); continue; }
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if ((bool)methodInfo.Invoke(null, new object[] { jobDriver, witness }))
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{ sexActReactionDef.DetermineReactionOfPawns(pawn, witness, out reactionOfPawn, out reactionOfWitness, applyThoughtDefs); break; }
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}
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DebugMode.Message("Reaction of " + pawn.NameShortColored + " to " + witness.NameShortColored + "'s presence: " + reactionOfPawn.ToString());
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DebugMode.Message("Reaction of " + witness.NameShortColored + " to " + pawn.NameShortColored + "'s activities: " + reactionOfWitness.ToString());
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// Exit here if thoughtDefs are not being applied
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if (applyThoughtDefs == false || BasicSettings.majorTabooCanCausePanic == false) return;
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if (witness?.Drafted == true || witness?.mindState?.duty?.def.alwaysShowWeapon == true) return;
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// Panic reaction
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if (reactionOfWitness == ReactionToSexAct.Panic)
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{
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Job job = JobMaker.MakeJob(JobDefOf.FleeAndCower, CellFinderLoose.GetFleeDest(witness, new List<Thing>() { pawn }, 24f), pawn);
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witness.jobs.ClearQueuedJobs();
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witness.jobs.EndCurrentJob(JobCondition.InterruptForced, false, false);
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witness.jobs.StartJob(job);
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}
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// Vomit reaction
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else if (reactionOfWitness == ReactionToSexAct.Nausea)
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{
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Job jobVomit = JobMaker.MakeJob(JobDefOf.Vomit);
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Job jobFlee = JobMaker.MakeJob(JobDefOf.FleeAndCower, CellFinderLoose.GetFleeDest(witness, new List<Thing>() { pawn }, 24f), pawn);
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witness.jobs.ClearQueuedJobs();
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witness.jobs.EndCurrentJob(JobCondition.InterruptForced, false, false);
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if (Random.value <= 0.25f)
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{
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witness.jobs.StartJob(jobVomit);
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witness.jobs.jobQueue.EnqueueFirst(jobFlee);
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}
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else
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{ witness.jobs.StartJob(jobFlee); }
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}
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}
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public static bool SexActIsNecrophilia(JobDriver_Sex jobDriver, Pawn witness = null)
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{
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return BasicSettings.worryAboutNecro && jobDriver.Partner != null && jobDriver.Partner.Dead;
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}
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public static bool SexActIsBestiality(JobDriver_Sex jobDriver, Pawn witness = null)
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{
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return BasicSettings.worryAboutBeastiality && jobDriver.Partner != null && jobDriver.Partner.RaceProps.Animal;
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}
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/** <returns>whether the act is bestiality to begin with, and if so, first the humanoid and then the animal</returns> */
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static (bool IsBestiality, Pawn Humanoid, Pawn Animal) getBestialityRoles(JobDriver_Sex jobDriver)
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{
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(bool, Pawn, Pawn) nope = (false, null, null);
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if (!BasicSettings.worryAboutBeastiality) return nope;
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/* can be animal, if...
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* - RJW option "animal on animal" is enabled
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* - RJW option "bestiality" is enabled and an animal has the "breeder" designator
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*/
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var actor = jobDriver.GetActor();
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/* can be animal, if...
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* - RJW option "animal on animal" is enabled
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* - RJW option "bestiality" is enabled
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*/
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var target = jobDriver.Partner;
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if (actor.IsAnimal() && target.RaceProps.Humanlike) return (true, target, actor);
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else if (actor.RaceProps.Humanlike && target.IsAnimal()) return (true, actor, target);
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return nope;
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}
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public static bool SexActIsBestialityWithOrdinaryAnimal(JobDriver_Sex jobDriver, Pawn witness = null)
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{
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var (IsBestiality, Humanoid, Animal) = getBestialityRoles(jobDriver);
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if (!IsBestiality) return false;
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if (Humanoid.Ideo.PreceptsListForReading.Any(x => x.def.defName == "Bestiality_BondOnly") && Animal.relations.GetFirstDirectRelationPawn(PawnRelationDefOf.Bond) != Humanoid) return true;
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if (Humanoid.Ideo.PreceptsListForReading.Any(x => x.def.defName == "Bestiality_OnlyVenerated") && !Humanoid.Ideo.IsVeneratedAnimal(Animal)) return true;
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return false;
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}
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public static bool SexActIsBestialityWithSpecialAnimal(JobDriver_Sex jobDriver, Pawn witness = null)
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{
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var (IsBestiality, Humanoid, Animal) = getBestialityRoles(jobDriver);
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if (!IsBestiality) return false;
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if (Humanoid.Ideo.PreceptsListForReading.Any(x => x.def.defName == "Bestiality_BondOnly") && Animal.relations.GetFirstDirectRelationPawn(PawnRelationDefOf.Bond) == Humanoid) return true;
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if (Humanoid.Ideo.PreceptsListForReading.Any(x => x.def.defName == "Bestiality_OnlyVenerated") && Humanoid.Ideo.IsVeneratedAnimal(Animal)) return true;
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return false;
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}
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public static bool SexActIsRape(JobDriver_Sex jobDriver, Pawn witness = null)
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{
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return BasicSettings.worryAboutRape && (jobDriver is JobDriver_Rape || jobDriver is JobDriver_RapeEnemy || jobDriver is JobDriver_SexBaseRecieverRaped);
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}
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public static bool SexActIsXenophilia(JobDriver_Sex jobDriver, Pawn witness = null)
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{
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return BasicSettings.worryAboutXeno && jobDriver.Partner != null && jobDriver.Partner.def.defName != jobDriver.pawn.def.defName;
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}
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public static bool SexActIsExhibitionism(JobDriver_Sex jobDriver, Pawn witness = null)
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{
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return BasicSettings.worryAboutExhibitionism && (jobDriver.pawn.IsMasturbating() || jobDriver.pawn.IsHavingSex());
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}
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public static bool SexActIsInfidelity(JobDriver_Sex jobDriver, Pawn witness = null)
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{
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return BasicSettings.worryAboutInfidelity && PawnIsCheatingOnPartner(jobDriver.pawn, witness);
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}
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}
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}
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