274 lines
8.0 KiB
C#
274 lines
8.0 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using Verse;
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using Verse.AI;
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using Verse.AI.Group;
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using RimWorld;
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using rjw;
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using Rimworld_Animations;
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using HarmonyLib;
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namespace Privacy_Please
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{
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public static class PawnExtension
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{
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public static bool IsInBed(this Pawn pawn, out Building bed)
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{
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bed = pawn.Position.GetThingList(pawn.Map).FirstOrDefault(x => x is Building_Bed) as Building;
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return bed != null;
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}
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public static bool IsSeated(this Pawn pawn, out Building seat)
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{
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seat = pawn.Position.GetThingList(pawn.Map).FirstOrDefault(x => x is Building && x.def.building.isSittable) as Building;
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return seat != null;
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}
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public static bool IsHavingSex(this Pawn pawn)
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{
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if (pawn?.jobs?.curDriver == null || pawn.Dead || pawn.jobs.curDriver is JobDriver_Sex == false)
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{ return false; }
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JobDriver_Sex jobdriver = pawn.jobs.curDriver as JobDriver_Sex;
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return jobdriver.Partner != null && jobdriver.Partner != pawn;
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}
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public static bool IsMasturbating(this Pawn pawn)
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{
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if (pawn?.jobs?.curDriver == null || pawn.Dead || pawn.jobs.curDriver is JobDriver_Sex == false)
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{ return false; }
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JobDriver_Sex jobdriver = pawn.jobs.curDriver as JobDriver_Sex;
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return jobdriver.Partner == null || jobdriver.Partner == pawn || (jobdriver.Partner is Pawn) == false;
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}
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public static Pawn GetSexInitiator(this Pawn pawn)
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{
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if (pawn?.jobs?.curDriver != null && pawn.Dead == false && pawn.jobs.curDriver is JobDriver_SexBaseInitiator)
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{ return pawn; }
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JobDriver_SexBaseReciever jobDriver = pawn.jobs.curDriver as JobDriver_SexBaseReciever;
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if (jobDriver?.Partner?.jobs?.curDriver != null && jobDriver.Partner.Dead == false && jobDriver.Partner.jobs.curDriver is JobDriver_SexBaseInitiator)
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{ return jobDriver.Partner; }
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return null;
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}
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public static Pawn GetSexReceiver(this Pawn pawn)
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{
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if (pawn.jobs.curDriver is JobDriver_SexBaseReciever)
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{ return pawn; }
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JobDriver_SexBaseInitiator jobDriver = pawn.jobs.curDriver as JobDriver_SexBaseInitiator;
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if (jobDriver?.Partner?.jobs?.curDriver != null && jobDriver.Partner.Dead == false && jobDriver.Partner.jobs.curDriver is JobDriver_SexBaseReciever)
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{ return jobDriver.Partner; }
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return null;
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}
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public static Pawn GetSexPartner(this Pawn pawn)
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{
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return (pawn.jobs.curDriver as JobDriver_Sex)?.Partner;
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}
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public static List<Pawn> GetAllSexParticipants(this Pawn pawn)
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{
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List<Pawn> participants = new List<Pawn>();
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if (pawn?.jobs?.curDriver == null || (pawn.jobs.curDriver is JobDriver_Sex) == false)
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{ return participants; }
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if (pawn.GetSexReceiver() != null)
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{
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List<Pawn> partners = (pawn.GetSexReceiver().jobs.curDriver as JobDriver_SexBaseReciever).parteners.ToList();
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if (partners != null)
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{
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foreach (Pawn partner in partners)
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{
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if (partner != null)
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{ participants = partners; }
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}
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}
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}
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if (pawn.GetSexInitiator() != null)
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{
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Pawn partner = (pawn.GetSexInitiator().jobs.curDriver as JobDriver_SexBaseInitiator).Partner;
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if (partner != null && partner.Dead == false)
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{ participants.AddDistinct(partner); }
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}
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participants.AddDistinct(pawn);
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return participants;
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}
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public static bool IsLoverOfOther(this Pawn pawn, Pawn other)
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{
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if (pawn == null || other == null)
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{ return false; }
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List<DirectPawnRelation> lovers = SpouseRelationUtility.GetLoveRelations(pawn, false);
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return lovers.Any(x => x.otherPawn == other);
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}
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public static bool HasPrivacy(this Pawn pawn, float radius)
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{
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if (pawn.UnworriedAboutHumanSex() == false)
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{ return true; }
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if (pawn.IsHavingSex() == false && pawn.IsMasturbating() == false)
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{ return true; }
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if (pawn.GetLord() != null && (pawn.GetLord().LordJob is LordJob_Ritual || pawn.GetLord().LordJob is LordJob_Joinable_Party) && BasicSettings.ignoreRitualAndPartySex)
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{ return true; }
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bool hasPrivacy = true;
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pawn.IsInBed(out Building bed);
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foreach (Thing thing in GenRadial.RadialDistinctThingsAround(pawn.Position, pawn.Map, radius, true))
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{
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Pawn witness = thing as Pawn;
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if (witness == null) continue;
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// Caught having sex
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if (SexInteractionUtility.PawnCaughtLovinByWitness(pawn, witness))
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{
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// Try to invite intruder to join in
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if (SexInteractionUtility.InvitePasserbyForSex(pawn, witness, out bool brokeTaboo))
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{
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if (pawn.IsMasturbating())
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{
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if (bed == null)
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{
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Job job = new Job(xxx.quick_sex, pawn);
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witness.jobs.TryTakeOrderedJob(job);
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}
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else
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{
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Job job = new Job(xxx.casual_sex, pawn, bed);
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witness.jobs.TryTakeOrderedJob(job);
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}
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}
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else if (pawn.GetSexReceiver() != null)
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{
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Job job = new Job(DefDatabase<JobDef>.GetNamed("JoinInSex", false), pawn.GetSexReceiver(), bed);
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witness.jobs.TryTakeOrderedJob(job);
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}
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}
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// Voyeurs and cuckolds like to watch
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else if (CasualSex_Helper.CanHaveSex(witness) && xxx.IsTargetPawnOkay(witness) &&
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(xxx.has_quirk(witness, "Voyeur") || (xxx.has_quirk(witness, "Cuckold") && SexInteractionUtility.SexParticipantsIncludesACheatingPartner(witness, pawn.GetAllSexParticipants()))))
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{
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Job job = new Job(DefDatabase<JobDef>.GetNamed("WatchSex", false), pawn.GetSexReceiver(), bed);
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witness.jobs.TryTakeOrderedJob(job);
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}
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// Do nothing if witness is a lover and no taboo was not broken
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else if (brokeTaboo == false && witness.IsLoverOfOther(pawn))
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{ }
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// Privacy was breached
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else
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{ hasPrivacy = false; }
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}
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}
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return BasicSettings.needPrivacy == false ||
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hasPrivacy ||
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xxx.has_quirk(pawn, "Exhibitionist") ||
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pawn?.ideo?.Ideo.HasPrecept(ModPreceptDefOf.Exhibitionism_Acceptable) == true ||
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pawn?.ideo?.Ideo.HasPrecept(ModPreceptDefOf.Exhibitionism_Approved) == true;
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}
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public static bool HasPreceptForIssue(this Pawn pawn, string issueDefName, out Precept precept)
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{
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precept = null;
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if (pawn?.Ideo == null)
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{ return false; }
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foreach (Precept _precept in pawn.Ideo.PreceptsListForReading)
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{
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if (_precept.def.issue.defName == issueDefName)
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{
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precept = _precept;
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return true;
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}
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}
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return false;
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}
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public static bool EnjoysViolence(this Pawn pawn)
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{
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if (pawn.IsAnimal() || pawn.RaceProps.IsMechanoid)
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{ return true; }
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if (pawn?.story?.traits?.allTraits == null || pawn?.story?.traits?.allTraits.NullOrEmpty() == true)
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{ return false; }
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List<string> traits = new List<string>() { "Brawler", "Psychopath", "Bloodlust" };
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return pawn.story.traits.allTraits.Any(x => traits.Contains(x.def.defName));
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}
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public static bool DislikesViolence(this Pawn pawn)
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{
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if (pawn.IsAnimal() || pawn.RaceProps.IsMechanoid)
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{ return false; }
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if (pawn?.story?.traits?.allTraits == null || pawn?.story?.traits?.allTraits.NullOrEmpty() == true)
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{ return false; }
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List<string> traits = new List<string>() { "Kind", "Wimp" };
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return pawn.WorkTagIsDisabled(WorkTags.Violent) || pawn.story.traits.allTraits.Any(x => traits.Contains(x.def.defName));
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}
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public static bool HasTrait(this Pawn pawn, string trait)
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{
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if (pawn?.story?.traits?.allTraits == null || pawn.story.traits.allTraits.NullOrEmpty())
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{ return false; }
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TraitDef traitDef = DefDatabase<TraitDef>.GetNamedSilentFail(trait);
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if (traitDef == null)
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{ traitDef = DefDatabase<TraitDef>.GetNamedSilentFail(trait.ToLower()); }
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return HasTrait(pawn, traitDef);
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}
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public static bool HasTrait(this Pawn pawn, TraitDef traitDef)
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{
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if (pawn?.story?.traits?.allTraits == null || pawn.story.traits.allTraits.NullOrEmpty())
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{ return false; }
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if (traitDef == null)
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{ return false; }
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return pawn.story.traits.HasTrait(traitDef);
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}
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public static bool UnworriedAboutHumanSex(this Pawn pawn)
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{
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return (pawn.Dead ||
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pawn.AnimalOrWildMan() ||
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pawn.RaceProps.IsMechanoid ||
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pawn.Awake() == false ||
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pawn.Suspended == false ||
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(pawn.Faction != null && pawn.Faction.HostileTo(Faction.OfPlayer))) == false;
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}
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}
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}
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