privacy-please/Source/Scripts/ThoughtWorkers/ThoughtWorker_ExposedUnderw...

39 lines
1.4 KiB
C#

using System;
using RimWorld;
using Verse;
using rjw;
namespace Privacy_Please
{
public class ThoughtWorker_ExposedUnderwear : ThoughtWorker
{
public static ThoughtState CurrentThoughtState(Pawn pawn)
{
if (xxx.has_quirk(pawn, "Exhibitionist") || pawn?.ideo?.Ideo.HasPrecept(ModPreceptDefOf.Exhibitionism_Approved) == true)
{ return ThoughtState.ActiveAtStage(2); }
if (pawn?.ideo?.Ideo.HasPrecept(ModPreceptDefOf.Exhibitionism_Acceptable) == true)
{ return ThoughtState.ActiveAtStage(1); }
return ThoughtState.ActiveAtStage(0);
}
protected override ThoughtState CurrentStateInternal(Pawn pawn)
{
if (BasicSettings.exposedUnderwearMood == false) return false;
if (pawn?.apparel?.WornApparel == null || pawn.apparel.WornApparel.NullOrEmpty()) return false;
if (pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG)) &&
pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs)) == false)
{ return CurrentThoughtState(pawn); }
if (pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.ChestBPG)) &&
pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso)) == false)
{ return CurrentThoughtState(pawn); }
return ThoughtState.Inactive;
}
}
}