privacy-please/Source/Scripts/Patches/HarmonyPatch_ThoughtWorkers.cs

106 lines
4.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using RimWorld;
using Verse;
using HarmonyLib;
namespace Privacy_Please
{
[HarmonyPatch(typeof(ThoughtWorker_Precept_GroinChestHairOrFaceUncovered), "HasUncoveredGroinChestHairOrFace")]
public static class HarmonyPatch_ThoughtWorker_Precept_GroinChestHairOrFaceUncovered
{
public static void Postfix(ref bool __result, Pawn p)
{
if (__result == false) return;
Pawn pawn = p;
if (BasicSettings.underwearSufficentForIdeos == false) return;
if (pawn?.apparel == null)
{ __result = false; return; }
if (pawn.apparel.WornApparel.NullOrEmpty())
{ __result = true; return; }
bool fullHeadCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.FullHead));
bool groinCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG));
bool chestCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.ChestBPG));
bool faceCovered = fullHeadCovered || pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Eyes));
bool hairCovered = fullHeadCovered || pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.UpperHead));
__result = !(groinCovered && chestCovered && faceCovered && hairCovered);
}
}
[HarmonyPatch(typeof(ThoughtWorker_Precept_GroinChestOrHairUncovered), "HasUncoveredGroinChestOrHair")]
public static class HarmonyPatch_ThoughtWorker_Precept_GroinChestOrHairUncovered
{
public static void Postfix(ref bool __result, Pawn p)
{
if (__result == false) return;
Pawn pawn = p;
if (BasicSettings.underwearSufficentForIdeos == false) return;
if (pawn?.apparel == null)
{ __result = false; return; }
if (pawn.apparel.WornApparel.NullOrEmpty())
{ __result = true; return; }
bool fullHeadCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.FullHead));
bool groinCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG));
bool chestCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.ChestBPG));
bool hairCovered = fullHeadCovered || pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.UpperHead));
__result = !(groinCovered && chestCovered && hairCovered);
}
}
[HarmonyPatch(typeof(ThoughtWorker_Precept_GroinOrChestUncovered), "HasUncoveredGroinOrChest")]
public static class HarmonyPatch_ThoughtWorker_Precept_HasUncoveredGroinOrChest
{
public static void Postfix(ref bool __result, Pawn p)
{
if (__result == false) return;
Pawn pawn = p;
if (BasicSettings.underwearSufficentForIdeos == false) return;
if (pawn?.apparel == null)
{ __result = false; return; }
if (pawn.apparel.WornApparel.NullOrEmpty())
{ __result = true; return; }
bool groinCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG));
bool chestCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.ChestBPG));
__result = !(groinCovered && chestCovered);
}
}
[HarmonyPatch(typeof(ThoughtWorker_Precept_GroinUncovered), "HasUncoveredGroin")]
public static class HarmonyPatch_ThoughtWorker_Precept_GroinUncovered
{
public static void Postfix(ref bool __result, Pawn p)
{
if (__result == false) return;
Pawn pawn = p;
if (BasicSettings.underwearSufficentForIdeos == false) return;
if (pawn?.apparel == null)
{ __result = false; return; }
if (pawn.apparel.WornApparel.NullOrEmpty())
{ __result = true; return; }
bool groinCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG));
__result = !groinCovered;
}
}
}