using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using HarmonyLib; using System.Reflection; using rjw; namespace Privacy_Please { [StaticConstructorOnStartup] public static class Harmony_PatchAll { static Harmony_PatchAll() { Harmony harmony = new Harmony("Privacy_Please"); harmony.PatchAll(Assembly.GetExecutingAssembly()); // Add quirks to game Quirk voyeur = new Quirk("Voyeur", "VoyeurQuirk"); Quirk.All.AddDistinct(voyeur); Quirk cuckold = new Quirk("Cuckold", "CuckoldQuirk"); Quirk.All.AddDistinct(cuckold); Quirk cuckolder = new Quirk("Cuckolder", "CuckolderQuirk"); Quirk.All.AddDistinct(cuckolder); DebugMode.Message("Added RJW quirks"); } } }