using System; using System.Collections.Generic; using RimWorld; using Verse; namespace Privacy_Please { public class InteractionWorker_NullWorker : InteractionWorker { public InteractionWorker_NullWorker() { } public override void Interacted(Pawn initiator, Pawn recipient, List extraSentencePacks, out string letterText, out string letterLabel, out LetterDef letterDef, out LookTargets lookTargets) { base.Interacted(initiator, recipient, extraSentencePacks, out letterText, out letterLabel, out letterDef, out lookTargets); letterLabel = null; letterText = null; letterDef = null; } public override float RandomSelectionWeight(Pawn initiator, Pawn recipient) { return 0f; } } }