This commit is contained in:
AbstractConcept 2023-02-01 16:34:53 -06:00
commit 545cb16d50
30 changed files with 491 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using HarmonyLib;
using System.Reflection;
namespace Overt_Underwear
{
[StaticConstructorOnStartup]
public static class Harmony_PatchAll
{
static Harmony_PatchAll()
{
Harmony harmony = new Harmony("Overt_Underwear");
harmony.PatchAll(Assembly.GetExecutingAssembly());
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using RimWorld;
using Verse;
using HarmonyLib;
namespace Overt_Underwear
{
[HarmonyPatch(typeof(ThoughtWorker_Precept_GroinChestHairOrFaceUncovered), "HasUncoveredGroinChestHairOrFace")]
public static class HarmonyPatch_ThoughtWorker_Precept_GroinChestHairOrFaceUncovered
{
public static void Postfix(ref bool __result, Pawn p)
{
if (__result == false) return;
Pawn pawn = p;
if (pawn?.apparel == null)
{ __result = false; return; }
if (pawn.apparel.WornApparel.NullOrEmpty())
{ __result = true; return; }
bool fullHeadCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.FullHead));
bool groinCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG));
bool chestCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.ChestBPG));
bool faceCovered = fullHeadCovered || pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Eyes));
bool hairCovered = fullHeadCovered || pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.UpperHead));
__result = !(groinCovered && chestCovered && faceCovered && hairCovered);
}
}
[HarmonyPatch(typeof(ThoughtWorker_Precept_GroinChestOrHairUncovered), "HasUncoveredGroinChestOrHair")]
public static class HarmonyPatch_ThoughtWorker_Precept_GroinChestOrHairUncovered
{
public static void Postfix(ref bool __result, Pawn p)
{
if (__result == false) return;
Pawn pawn = p;
if (pawn?.apparel == null)
{ __result = false; return; }
if (pawn.apparel.WornApparel.NullOrEmpty())
{ __result = true; return; }
bool fullHeadCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.FullHead));
bool groinCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG));
bool chestCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.ChestBPG));
bool hairCovered = fullHeadCovered || pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.UpperHead));
__result = !(groinCovered && chestCovered && hairCovered);
}
}
[HarmonyPatch(typeof(ThoughtWorker_Precept_GroinOrChestUncovered), "HasUncoveredGroinOrChest")]
public static class HarmonyPatch_ThoughtWorker_Precept_HasUncoveredGroinOrChest
{
public static void Postfix(ref bool __result, Pawn p)
{
if (__result == false) return;
Pawn pawn = p;
if (pawn?.apparel == null)
{ __result = false; return; }
if (pawn.apparel.WornApparel.NullOrEmpty())
{ __result = true; return; }
bool groinCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG));
bool chestCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.ChestBPG));
__result = !(groinCovered && chestCovered);
}
}
[HarmonyPatch(typeof(ThoughtWorker_Precept_GroinUncovered), "HasUncoveredGroin")]
public static class HarmonyPatch_ThoughtWorker_Precept_GroinUncovered
{
public static void Postfix(ref bool __result, Pawn p)
{
if (__result == false) return;
Pawn pawn = p;
if (pawn?.apparel == null)
{ __result = false; return; }
if (pawn.apparel.WornApparel.NullOrEmpty())
{ __result = true; return; }
bool groinCovered = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) || x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG));
__result = !groinCovered;
}
}
}

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using System;
using RimWorld;
using Verse;
using rjw;
namespace Overt_Underwear
{
public class ThoughtWorker_Underwear : ThoughtWorker
{
public static ThoughtState CurrentThoughtState(Pawn pawn)
{
if (xxx.has_quirk(pawn, "Exhibitionist") || pawn?.ideo?.Ideo.HasPrecept(ModPreceptDefOf.Exhibitionism_Approved) == true) return ThoughtState.ActiveAtStage(3); // Joy
if (pawn?.ideo?.Ideo.HasPrecept(ModPreceptDefOf.Underwear_CanBeVisible) == true) return ThoughtState.ActiveAtStage(2); // Indifference
return ThoughtState.ActiveAtStage(1); // Shame
}
protected override ThoughtState CurrentStateInternal(Pawn pawn)
{
if (pawn?.apparel?.WornApparel == null || pawn.apparel.WornApparel.NullOrEmpty()) return false;
bool wearingUnderwear = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.GenitalsBPG) && x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs) == false);
bool wearingUnderwearTop = pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(ModBodyPartGroupDefOf.ChestBPG) && x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso) == false);
if (pawn?.ideo?.Ideo.HasPrecept(ModPreceptDefOf.Underwear_Disapproved) == true && (wearingUnderwear || wearingUnderwearTop)) return ThoughtState.ActiveAtStage(0);
if (wearingUnderwear && pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Legs)) == false) return CurrentThoughtState(pawn);
if (wearingUnderwearTop && pawn.apparel.WornApparel.Any(x => x.def.apparel.bodyPartGroups.Contains(BodyPartGroupDefOf.Torso)) == false) return CurrentThoughtState(pawn);
return ThoughtState.Inactive;
}
}
}

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using Verse;
using RimWorld;
namespace Overt_Underwear
{
[DefOf]
public static class ModBodyPartGroupDefOf
{
public static BodyPartGroupDef GenitalsBPG;
public static BodyPartGroupDef AnusBPG;
public static BodyPartGroupDef ChestBPG;
}
[DefOf]
public static class ModPreceptDefOf
{
public static PreceptDef Exhibitionism_Approved;
public static PreceptDef Underwear_Disapproved;
public static PreceptDef Underwear_MustBeConcealed;
public static PreceptDef Underwear_CanBeVisible;
}
}