using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using RimWorld; using rjw; using Milk; using UnityEngine; namespace CRIALactation { public class CompProperties_AbilityConvertHucow : CompProperties_AbilityEffect { public CompProperties_AbilityConvertHucow() { this.compClass = typeof(CompAbilityEffect_ConvertHucow); } } }