using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using RimWorld; using rjw; using Milk; using UnityEngine; namespace CRIALactation { public class CompProperties_Lactation : CompProperties { public CompProperties_Lactation() { this.compClass = typeof(CompLactation); } //public float DaysToLactating = 15; //public float TimesMassagedADay = 2.5f; } }