using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using RimWorld; using rjw; using Milk; using UnityEngine; namespace CRIALactation { public class PreceptComp_Lactation : PreceptComp { public override void Notify_MemberGenerated(Pawn pawn, Precept precept) { if(precept.def == PreceptDefOf_Lactation.Lactating_Essential && LactationUtility.HasMilkableBreasts(pawn)) { if (!LactationUtility.IsLactating(pawn)) { LactationUtility.StartLactating(pawn, pawn.relations.ChildrenCount > 0); Log.Message("Creating pawn with lact" + pawn.Name); } } } } }