RJW_Animal_Gene_Inheritance/Source/RJW_BGS/PatchRJWBestialityPregnancyUtility.cs
2022-11-30 13:48:23 +01:00

50 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HarmonyLib;
using RimWorld;
using Verse;
using rjw;
namespace RJW_BGS
{
[HarmonyPatch(typeof(Hediff_BasePregnancy), "Initialize")]
public static class PatchRJWBestialityPregnancyUtility
{
[HarmonyPostfix]
public static void AddGenes(Pawn mother, Pawn dad, ref Hediff_BasePregnancy __instance)
{
foreach (Pawn baby in __instance.babies)
{
if (baby.RaceProps.Humanlike)
{
if (baby.genes == null)
{
baby.genes = new Pawn_GeneTracker(baby);
}
//Remove the hair and skin genes pawns always start with, should get correct ones from human parent anyway.
for (int i = baby.genes.Endogenes.Count - 1; i >= 0; i--)
{
baby.genes.RemoveGene(baby.genes.Endogenes[i]);
}
List<GeneDef> genes = PregnancyUtility.GetInheritedGenes(dad, mother);
List<GeneDef> beastgenes = InheritanceUtility.AnimalInheritedGenes(dad, mother);
InheritanceUtility.AddGenes(baby, beastgenes);
InheritanceUtility.AddGenes(baby, genes);
//foreach (GeneDef gene in beastgenes)
//{
// baby.genes.AddGene(gene, false);
//}
//foreach (GeneDef gene in genes)
//{
// baby.genes.AddGene(gene, false);
//}
}
}
}
}
}