Made each gene to have a chance to be inherited
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@ -6,7 +6,7 @@
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defName can be anything you want, as long as it is unique
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<raceGroup>Canine_Group</raceGroup>
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RJW.Racegroupdef, all animals in the raceGroup will be part of this group
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RJW.Racegroupdef, all animals in the raceGroup will be part of this group, RJW race support uses this so those can be used to quickly add a group
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<raceNames>
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<li> </li>
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@ -27,9 +27,9 @@
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</genes>
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The genes which may be inherited.
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<geneweights>
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<li>90</li>
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</geneweights>
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<genechances>
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<li>0.9</li>
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</genechances>
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WIP, the chance of each gene to be inherited. Is in same order as genes, so for the second gene the chance to inherit is based on the second line in geweights.
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</RJW_BGS.RaceGeneDef>
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@ -6,9 +6,9 @@
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<genes>
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<li>Ears_Floppy</li>
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</genes>
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<geneweights>
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<li>90</li>
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</geneweights>
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<genechances>
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<li>0.9</li>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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@ -17,9 +17,9 @@
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<genes>
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<li>Beauty_Ugly</li>
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</genes>
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<geneweights>
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<li>50</li>
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</geneweights>
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<genechances>
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<li>0.5</li>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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@ -30,11 +30,11 @@
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<li>Sleepy</li>
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<li>DarkVision</li>
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</genes>
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<geneweights>
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<li>90</li>
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<li>25</li>
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<li>25</li>
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</geneweights>
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<genechances>
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<li>0.9</li>
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<li>0.25</li>
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<li>0.25</li>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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<!--
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<RJW_BGS.RaceGeneDef>
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@ -43,9 +43,9 @@
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<genes>
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<li>Ears_Floppy</li>
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</genes>
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<geneweights>
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<genechances>
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<li>10</li>
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</geneweights>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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-->
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<RJW_BGS.RaceGeneDef>
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@ -55,10 +55,10 @@
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<li>Unstoppable</li>
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<li>Headbone_CenterHorn</li>
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</genes>
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<geneweights>
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<li>25</li>
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<li>90</li>
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</geneweights>
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<genechances>
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<li>0.25</li>
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<li>0.9</li>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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@ -67,9 +67,9 @@
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<genes>
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<li>Fertile</li>
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</genes>
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<geneweights>
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<li>10</li>
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</geneweights>
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<genechances>
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<li>0.25</li>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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@ -78,9 +78,9 @@
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<genes>
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<li>StrongStomach</li>
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</genes>
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<geneweights>
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<li>50</li>
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</geneweights>
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<genechances>
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<li>0.5</li>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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<!--
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<RJW_BGS.RaceGeneDef>
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@ -89,9 +89,9 @@
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<genes>
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<li>Ears_Floppy</li>
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</genes>
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<geneweights>
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<genechances>
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<li>10</li>
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</geneweights>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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-->
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<!--
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@ -101,9 +101,9 @@
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<genes>
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<li>Ears_Floppy</li>
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</genes>
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<geneweights>
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<genechances>
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<li>10</li>
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</geneweights>
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</genechances>
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</RJW_BGS.RaceGeneDef>
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-->
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</Defs>
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@ -60,5 +60,30 @@ namespace RJW_BGS
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}
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return genelist;
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}
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public static List<GeneDef> SelectGenes(Pawn pawn)
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{
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List<GeneDef> genelist = new List<GeneDef>();
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PawnKindDef pawnKindDef = pawn.kindDef;
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RaceGeneDef raceGeneDef = RJWcopy.GetRaceGenDefInternal(pawnKindDef);
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if (raceGeneDef != null)
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{
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int num1 = raceGeneDef.genes.Count;
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int num2 = raceGeneDef.genechances.Count;
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if (num1 != num2)
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{
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Log.Error("The amount of genes and genechanches are different in " + raceGeneDef.defName + ". Can't select genes to inherit");
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return genelist;
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}
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for (int i = 0; i<num1; i++)
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{
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if (raceGeneDef.genechances[i] > Rand.Range(0.01f, 1f))
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{
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genelist.Add(DefDatabase<GeneDef>.GetNamed(raceGeneDef.genes[i]));
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}
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}
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}
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return genelist;
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}
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}
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}
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@ -32,15 +32,15 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>..\..\..\..\..\..\workshop\content\294100\2009463077\Current\Assemblies\0Harmony.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\workshop\content\294100\2009463077\Current\Assemblies\0Harmony.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW">
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<HintPath>..\..\..\RJW\1.4\Assemblies\RJW.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\RJW\1.4\Assemblies\RJW.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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<Reference Include="UnityEngine">
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<HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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@ -14,7 +14,7 @@ namespace RJW_BGS
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public List<string> raceNames;
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public List<string> pawnKindNames;
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public List<string> genes;
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public List<float> geneweights;
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public List<float> genechances;
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public String hybridName;
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}
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}
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@ -0,0 +1,4 @@
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
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@ -2,3 +2,7 @@ C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\RJW_Bestiality_Gene_
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C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\RJW_Bestiality_Gene_Support\Source\RJW_BGS\obj\Debug\RJW_BGS.csproj.AssemblyReference.cache
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C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\RJW_Bestiality_Gene_Support\Source\RJW_BGS\obj\Debug\RJW_BGS.csproj.CoreCompileInputs.cache
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C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\RJW_Bestiality_Gene_Support\Source\RJW_BGS\obj\Debug\RJW_BGS.dll
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C:\Users\tyrob\OneDrive\Documenten\GitHub\RJW_Animal_Gene_Inheritance\Assemblies\RJW_BGS.dll
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C:\Users\tyrob\OneDrive\Documenten\GitHub\RJW_Animal_Gene_Inheritance\Source\RJW_BGS\obj\Debug\RJW_BGS.csproj.AssemblyReference.cache
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C:\Users\tyrob\OneDrive\Documenten\GitHub\RJW_Animal_Gene_Inheritance\Source\RJW_BGS\obj\Debug\RJW_BGS.csproj.CoreCompileInputs.cache
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C:\Users\tyrob\OneDrive\Documenten\GitHub\RJW_Animal_Gene_Inheritance\Source\RJW_BGS\obj\Debug\RJW_BGS.dll
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