RJW-Sexperience/RJWSexperience/RJWSexperience/StatParts.cs

74 lines
1.8 KiB
C#

using RimWorld;
using System;
using UnityEngine;
using Verse;
using System.Diagnostics.CodeAnalysis;
namespace RJWSexperience
{
/// <summary>
/// Lust changes SexFrequency stat
/// </summary>
public class StatPart_Lust : StatPart
{
[SuppressMessage("Minor Code Smell", "S1104:Fields should not have public accessibility", Justification = "Field value loaded from XML")]
public float factor;
public override string ExplanationPart(StatRequest req)
{
if (req.HasThing && (req.Thing is Pawn pawn))
{
return Keyed.LustStatFactor(String.Format("{0:0.##}", GetLustFactor(pawn) * factor * 100));
}
return null;
}
public override void TransformValue(StatRequest req, ref float val)
{
if (req.HasThing && (req.Thing is Pawn pawn))
val *= GetLustFactor(pawn) * factor;
}
public static float GetLustFactor(Pawn pawn)
{
float lust = pawn.records.GetValue(VariousDefOf.Lust) * Configurations.LustEffectPower;
if (lust < 0)
{
lust = Mathf.Exp((lust + 200f * Mathf.Log(10f)) / 100f) - 100f;
}
else
{
lust = Mathf.Sqrt(100f * (lust + 25f)) - 50f;
}
return 1 + lust / 100f;
}
}
/// <summary>
/// Make slaves more vulnurable
/// </summary>
public class StatPart_Slave : StatPart
{
[SuppressMessage("Minor Code Smell", "S1104:Fields should not have public accessibility", Justification = "Field value loaded from XML")]
public float factor;
public override string ExplanationPart(StatRequest req)
{
if (req.HasThing && ((req.Thing as Pawn)?.IsSlave == true))
{
return Keyed.SlaveStatFactor(String.Format("{0:0.##}", factor * 100));
}
return Keyed.SlaveStatFactorDefault;
}
public override void TransformValue(StatRequest req, ref float val)
{
if (req.HasThing && ((req.Thing as Pawn)?.IsSlave == true))
{
val *= factor;
}
}
}
}