RJW-Sexperience/RJWSexperience/RJWSexperience/Patches/RJW_Patch.cs

250 lines
7.2 KiB
C#

using HarmonyLib;
using RimWorld;
using rjw;
using rjw.Modules.Interactions.Enums;
using RJWSexperience.ExtensionMethods;
using RJWSexperience.Logs;
using UnityEngine;
using Verse;
using Verse.AI;
namespace RJWSexperience
{
[HarmonyPatch(typeof(JobDriver_Sex), "Orgasm")]
public static class RJW_Patch_Orgasm
{
public static void Postfix(JobDriver_Sex __instance)
{
if (__instance.Sexprops.sexType != xxx.rjwSextype.Masturbation && !(__instance is JobDriver_Masturbate))
{
if (__instance.Sexprops.isRape && __instance.Sexprops.isReceiver)
{
__instance.pawn?.skills?.Learn(VariousDefOf.SexSkill, 0.05f, true);
}
else
{
__instance.pawn?.skills?.Learn(VariousDefOf.SexSkill, 0.35f, true);
}
}
}
}
[HarmonyPatch(typeof(WhoringHelper), "WhoreAbilityAdjustmentMin")]
public static class RJW_Patch_WhoreAbilityAdjustmentMin
{
public static void Postfix(Pawn whore, ref float __result)
{
__result *= whore.GetSexStat();
}
}
[HarmonyPatch(typeof(WhoringHelper), "WhoreAbilityAdjustmentMax")]
public static class RJW_Patch_WhoreAbilityAdjustmentMax
{
public static void Postfix(Pawn whore, ref float __result)
{
__result *= whore.GetSexStat();
}
}
[HarmonyPatch(typeof(SexUtility), "SatisfyPersonal")]
public static class RJW_Patch_SatisfyPersonal
{
private const float base_sat_per_fuck = 0.4f;
public static void Prefix(SexProps props, ref float satisfaction)
{
satisfaction = Mathf.Max(base_sat_per_fuck, satisfaction * props.partner.GetSexStat());
}
public static void Postfix(SexProps props, ref float satisfaction)
{
Pawn pawn = props.pawn;
Pawn partner = props.partner;
UpdateLust(props, satisfaction);
if (props.sexType == xxx.rjwSextype.Masturbation || partner == null)
{
Building_CumBucket cumbucket = pawn.GetAdjacentBuilding<Building_CumBucket>();
cumbucket?.AddCum(pawn.GetCumVolume());
}
RJWUtility.UpdateSatisfactionHIstory(pawn, partner, props, satisfaction);
pawn.records?.Increment(VariousDefOf.OrgasmCount);
}
private static void UpdateLust(SexProps props, float satisfaction)
{
float? lust = props.pawn.records?.GetValue(VariousDefOf.Lust);
if (lust == null)
return;
float lustDelta;
if (props.sexType != xxx.rjwSextype.Masturbation)
{
lustDelta = satisfaction - base_sat_per_fuck;
if (Mathf.Sign(lustDelta) == Mathf.Sign((float)lust)) // Only if getting closer to the limit
lustDelta *= LustIncrementFactor((float)lust);
lustDelta = Mathf.Clamp(lustDelta, -SexperienceMod.Settings.MaxSingleLustChange, SexperienceMod.Settings.MaxSingleLustChange); // If the sex is satisfactory, lust grows up. Declines at the opposite.
}
else
{
lustDelta = Mathf.Clamp(satisfaction * satisfaction * LustIncrementFactor((float)lust), 0, SexperienceMod.Settings.MaxSingleLustChange); // Masturbation always increases lust.
}
if (lustDelta == 0)
return;
LogManager.GetLogger<DebugLogProvider>("RJW_Patch_SatisfyPersonal").Message($"{props.pawn.NameShortColored}'s lust changed by {lustDelta} (from {lust})");
props.pawn.records.AddTo(VariousDefOf.Lust, lustDelta);
}
private static float LustIncrementFactor(float lust)
{
return Mathf.Exp(-Mathf.Pow(lust / SexperienceMod.Settings.LustLimit, 2));
}
}
[HarmonyPatch(typeof(SexUtility), "TransferNutrition")]
public static class RJW_Patch_TransferNutrition
{
public static void Postfix(SexProps props)
{
TryFeedCum(props);
}
private static void TryFeedCum(SexProps props)
{
if (!Genital_Helper.has_penis_fertile(props.pawn))
return;
if (!PawnsPenisIsInPartnersMouth(props))
return;
props.partner.AteCum(props.pawn.GetCumVolume());
}
private static bool PawnsPenisIsInPartnersMouth(SexProps props)
{
var interaction = rjw.Modules.Interactions.Helpers.InteractionHelper.GetWithExtension(props.dictionaryKey);
if (props.pawn == props.GetInteractionInitiator())
{
if (!interaction.DominantHasTag(GenitalTag.CanPenetrate) && !interaction.DominantHasFamily(GenitalFamily.Penis))
return false;
var requirement = interaction.SelectorExtension.submissiveRequirement;
if (!requirement.mouth && !requirement.beak && !requirement.mouthORbeak)
return false;
}
else
{
if (!interaction.SubmissiveHasTag(GenitalTag.CanPenetrate) && !interaction.SubmissiveHasFamily(GenitalFamily.Penis))
return false;
var requirement = interaction.SelectorExtension.dominantRequirement;
if (!requirement.mouth && !requirement.beak && !requirement.mouthORbeak)
return false;
}
return true;
}
}
[HarmonyPatch(typeof(Nymph_Generator), "set_skills")]
public static class RJW_Patch_Nymph_set_skills
{
public static void Postfix(Pawn pawn)
{
SkillRecord sexskill = pawn.skills.GetSkill(VariousDefOf.SexSkill);
if (sexskill != null)
{
sexskill.passion = Passion.Major;
sexskill.Level = (int)Utility.RandGaussianLike(7f, 20.99f);
sexskill.xpSinceLastLevel = sexskill.XpRequiredForLevelUp * Rand.Range(0.10f, 0.90f);
}
}
}
[HarmonyPatch(typeof(AfterSexUtility), "UpdateRecords")]
public static class RJW_Patch_UpdateRecords
{
public static void Postfix(SexProps props)
{
RJWUtility.UpdateSextypeRecords(props);
RJWUtility.UpdatePartnerHistory(props.pawn, props.partner, props);
RJWUtility.UpdatePartnerHistory(props.partner, props.pawn, props);
}
}
[HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "Start")]
public static class RJW_Patch_LogSextype
{
public static void Postfix(JobDriver_SexBaseInitiator __instance)
{
if (__instance.Partner != null)
{
__instance.pawn.PoptheCherry(__instance.Partner, __instance.Sexprops);
__instance.Partner.PoptheCherry(__instance.pawn, __instance.Sexprops);
}
}
}
[HarmonyPatch(typeof(WorkGiver_CleanSelf), "JobOnThing")]
public static class RJW_Patch_CleanSelf_JobOnThing
{
public static bool Prefix(Pawn pawn, Thing t, bool forced, ref Job __result)
{
Building_CumBucket bucket = pawn.GetAdjacentBuilding<Building_CumBucket>();
if (bucket == null) bucket = pawn.FindClosestBucket();
if (bucket != null)
{
__result = JobMaker.MakeJob(VariousDefOf.CleanSelfwithBucket, null, bucket, bucket.Position);
return false;
}
return true;
}
}
[HarmonyPatch(typeof(CasualSex_Helper), nameof(CasualSex_Helper.FindSexLocation))]
public static class RJW_Patch_CasualSex_Helper_FindSexLocation
{
/// <summary>
/// If masturbation and current map has a bucket, return location near the bucket
/// </summary>
/// <param name="pawn"></param>
/// <param name="partner"></param>
/// <param name="__result"></param>
/// <returns></returns>
public static bool Prefix(Pawn pawn, Pawn partner, ref IntVec3 __result)
{
if (partner != null)
return true; // Not masturbation
var log = LogManager.GetLogger<DebugLogProvider>("RJW_Patch_CasualSex_Helper_FindSexLocation");
log.Message($"Called for {pawn.NameShortColored}");
if (!pawn.Faction?.IsPlayer ?? true)
{
log.Message("Not player faction");
return true;
}
Building_CumBucket bucket = pawn.FindClosestBucket();
if (bucket == null)
{
log.Message("Bucket not found");
return true;
}
__result = bucket.RandomAdjacentCell8Way();
log.Message($"Bucket location: {__result}");
return false;
}
}
}