RJW-Sexperience/Source/RJWSexperience/SexHistory/UI/PreferedRaceCard.cs

62 lines
1.7 KiB
C#

using System;
using UnityEngine;
namespace RJWSexperience.SexHistory.UI
{
public class PreferedRaceCard
{
private readonly SexHistoryComp _sexHistory;
public string PreferRaceLabel { get; private set; }
public string PreferRaceTypeLabel { get; private set; }
public string SexCount { get; private set; }
public BarInfo BarInfo { get; } = new BarInfo(Texture2D.linearGrayTexture);
public Func<Vector2, Texture> PortraitGetter { get; private set; }
public PreferedRaceCard(SexHistoryComp sexHistory)
{
_sexHistory = sexHistory;
}
public void Update()
{
if (_sexHistory.PreferRace == null)
{
PreferRaceLabel = Keyed.None;
PreferRaceTypeLabel = null;
SexCount = null;
BarInfo.Label = null;
BarInfo.FillPercent = 0f;
PortraitGetter = (_) => HistoryUtility.UnknownPawn;
return;
}
PreferRaceLabel = _sexHistory.PreferRace.LabelCap;
SexCount = Keyed.RS_Sex_Count + _sexHistory.PreferRaceSexCount;
PortraitGetter = (size) => UIUtility.GetRaceIcon(_sexHistory.PreferRacePawn, size);
if (_sexHistory.PreferRace != _sexHistory.ParentPawn.def)
{
if (_sexHistory.PreferRace.race.Animal != _sexHistory.ParentPawn.def.race.Animal)
{
PreferRaceTypeLabel = Keyed.RS_Bestiality;
BarInfo.Label = Keyed.RS_SexInfo(Keyed.RS_Bestiality, _sexHistory.BestialityCount);
BarInfo.FillPercent = _sexHistory.BestialityCount / 100f;
}
else
{
PreferRaceTypeLabel = Keyed.RS_Interspecies;
BarInfo.Label = Keyed.RS_SexInfo(Keyed.RS_Interspecies, _sexHistory.InterspeciesCount);
BarInfo.FillPercent = _sexHistory.InterspeciesCount / 100f;
}
}
else
{
PreferRaceTypeLabel = null;
BarInfo.Label = null;
BarInfo.FillPercent = 0f;
}
}
}
}