using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using RimWorld; using Verse; using rjw; namespace RJWSexperience.Ideology { public class RitualRole_RapeVictim : RitualRole { public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false) { reason = null; return false; } public override bool AppliesToPawn(Pawn p, out string reason, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false) { reason = null; if (CanBeVictim(p)) return true; if (!skipReason) { reason = Keyed.RSVictimCondition; } return false; } public static bool CanBeVictim(Pawn pawn) { if (pawn.IsPrisonerOfColony || pawn.IsSlaveOfColony) return true; if (pawn.IsSubmissive()) return true; //if ((pawn.Ideo?.HasMeme(MemeDefOf.FemaleSupremacy) ?? false) && pawn.gender != Gender.Female) return true; //else if ((pawn.Ideo?.HasMeme(MemeDefOf.MaleSupremacy) ?? false) && pawn.gender != Gender.Male) return true; if (pawn.IsDesignatedComfort() || (pawn.guilt != null && pawn.guilt.IsGuilty) || (pawn.apparel != null && pawn.apparel.PsychologicallyNude)) return true; return false; } } public class RitualRole_HumanBreedee : RitualRole { public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false) { reason = null; return false; } public override bool AppliesToPawn(Pawn p, out string reason, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false) { reason = null; if (!xxx.is_human(p)) { reason = Keyed.RSNotHuman; return false; } if (CanBeBreedee(p)) return true; if (!skipReason) { reason = Keyed.RSShouldCanFuck; } return false; } public static bool CanBeBreedee(Pawn pawn) { if (xxx.can_be_fucked(pawn)) return true; return false; } } public class RitualRole_AnimalBreeder : RitualRole { public override bool Animal => true; public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false) { reason = null; return false; } public override bool AppliesToPawn(Pawn p, out string reason, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false) { reason = null; if (!p.IsAnimal()) { reason = Keyed.RSNotAnimal; return false; } if (CanBeBreeder(p, assignments?.Ritual)) return true; if (!skipReason) { reason = Keyed.RSBreederCondition; } return false; } public static bool CanBeBreeder(Pawn animal, Precept_Ritual precept) { if (precept != null) { if (precept.ideo.HasPrecept(VariousDefOf.Bestiality_OnlyVenerated) && !precept.ideo.IsVeneratedAnimal(animal)) return false; } if (!xxx.can_rape(animal)) return false; return true; } } }