using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using RimWorld; using Verse; using rjw; using UnityEngine; namespace RJWSexperience.Ideology { public static class IdeoUtility { public static bool IsSubmissive(this Pawn pawn) { Ideo ideo = pawn.Ideo; if (ideo != null) { if (ideo.HasPrecept(VariousDefOf.Submissive_Female) && pawn.gender == Gender.Female) return true; else if (ideo.HasPrecept(VariousDefOf.Submissive_Male) && pawn.gender == Gender.Male) return true; } return false; } } }