Merge remote-tracking branch 'vegapnk/master' into dev

This commit is contained in:
amevarashi 2022-05-06 21:53:17 +05:00
commit 770798c4cc
6 changed files with 94 additions and 1 deletions

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<Manifest>
<identifier>RJWSexperience</identifier>
<version>1.0.3.1</version>
<version>1.0.3.2</version>
<dependencies>
<li>RimJobWorld >= 4.9.5.3</li>
</dependencies>

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@ -23,6 +23,7 @@ namespace RJWSexperience
public const float MinSexablePercentDefault = 0.2f;
public const float VirginRatioDefault = 0.01f;
public const bool selectionLockedDefault = false;
public const bool SexCanFillBucketsDefault = false;
// Private attributes
private float maxLustDeviation = MaxInitialLustDefault;
@ -55,6 +56,7 @@ namespace RJWSexperience
public float MinSexablePercent => minSexablePercent;
public float VirginRatio => virginRatio;
public float MaxSingleLustChange => maxSingleLustChange;
public bool SexCanFillBuckets => sexCanFillBuckets;
public Settings.SettingsTabDebug Debug => debug;
[System.Diagnostics.CodeAnalysis.SuppressMessage("Minor Code Smell", "S2292:Trivial properties should be auto-implemented", Justification = "Can't scribe property")]
public bool SelectionLocked { get => selectionLocked; set => selectionLocked = value; }
@ -74,6 +76,7 @@ namespace RJWSexperience
minSexableFromLifestage = MinSexableFromLifestageDefault;
minSexablePercent = MinSexablePercentDefault;
virginRatio = VirginRatioDefault;
sexCanFillBuckets = SexCanFillBucketsDefault;
}
public override void ExposeData()
@ -92,6 +95,7 @@ namespace RJWSexperience
Scribe_Values.Look(ref minSexablePercent, "MinSexablePercent", MinSexablePercentDefault);
Scribe_Values.Look(ref virginRatio, "VirginRatio", VirginRatioDefault);
Scribe_Values.Look(ref selectionLocked, "SelectionLocked", selectionLockedDefault);
Scribe_Values.Look(ref sexCanFillBuckets, "SexCanFillBuckets", SexCanFillBucketsDefault);
Scribe_Deep.Look(ref debug, "Debug");
base.ExposeData();
@ -144,6 +148,9 @@ namespace RJWSexperience
listmain.CheckboxLabeled(Keyed.Option_EnableBastardRelation_Label, ref enableBastardRelation, Keyed.Option_EnableBastardRelation_Desc);
listmain.CheckboxLabeled("SexCanFillBuckets".Translate(), ref sexCanFillBuckets, "SexCanFillBuckets_desc".Translate());
if (listmain.ButtonText(Keyed.Button_ResetToDefault))
{
ResetToDefault();

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@ -44,6 +44,68 @@ namespace RJWSexperience
return null;
}
public static IEnumerable<T> GetAdjacentBuildings<T>(this Pawn pawn) where T : Building
{
// This Method was introduced to fill multiple CumBuckets around a single pawn.
var results = new List<T>();
if (pawn.Spawned)
{
EdificeGrid edifice = pawn.Map.edificeGrid;
if (edifice[pawn.Position] is T)
results.Add((T)edifice[pawn.Position]);
IEnumerable<IntVec3> adjcells = GenAdjFast.AdjacentCells8Way(pawn.Position);
foreach (IntVec3 pos in adjcells)
{
if (edifice[pos] is T)
results.Add((T)edifice[pos]);
}
}
return results;
}
public static float GetCumVolume(this Pawn pawn)
{
List<Hediff> hediffs = Genital_Helper.get_PartsHediffList(pawn, Genital_Helper.get_genitalsBPR(pawn));
if (hediffs.NullOrEmpty()) return 0;
else return pawn.GetCumVolume(hediffs);
}
public static float GetCumVolume(this Pawn pawn, List<Hediff> hediffs)
{
float cum_value = 0;
// Add Cum for every existing Penis at the pawn
foreach (var penis in hediffs?.FindAll((Hediff hed) => hed.def.defName.ToLower().Contains("penis")))
{
cum_value += pawn.GetCumVolume(penis.TryGetComp<CompHediffBodyPart>());
}
// Look for more exotic parts - if any is found, add some more cum for the first special part found
CompHediffBodyPart special_part = null;
if (special_part == null) special_part = hediffs?.FindAll((Hediff hed) => hed.def.defName.ToLower().Contains("ovipositorf")).InRandomOrder().FirstOrDefault()?.TryGetComp<CompHediffBodyPart>();
if (special_part == null) special_part = hediffs?.FindAll((Hediff hed) => hed.def.defName.ToLower().Contains("ovipositorm")).InRandomOrder().FirstOrDefault()?.TryGetComp<CompHediffBodyPart>();
if (special_part == null) special_part = hediffs?.FindAll((Hediff hed) => hed.def.defName.ToLower().Contains("tentacle")).InRandomOrder().FirstOrDefault()?.TryGetComp<CompHediffBodyPart>();
cum_value += pawn.GetCumVolume(special_part);
return cum_value;
}
public static float GetCumVolume(this Pawn pawn, CompHediffBodyPart part)
{
float res;
try
{
res = part.FluidAmmount * part.FluidModifier * pawn.BodySize / pawn.RaceProps.baseBodySize * Rand.Range(0.8f, 1.2f) * RJWSettings.cum_on_body_amount_adjust * 0.3f;
}
catch (NullReferenceException)
{
res = 0.0f;
}
if (pawn.Has(Quirk.Messy)) res *= Rand.Range(4.0f, 8.0f);
return res;
}
/// <summary>
/// If the pawn is virgin, return true.
/// </summary>

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@ -5,6 +5,7 @@ using rjw.Modules.Interactions.Enums;
using RJWSexperience.Cum;
using RJWSexperience.ExtensionMethods;
using RJWSexperience.Logs;
using System.Collections.Generic;
using UnityEngine;
using Verse;
using Verse.AI;
@ -62,6 +63,7 @@ namespace RJWSexperience
{
Pawn pawn = props.pawn;
Pawn partner = props.partner;
xxx.rjwSextype sextype = props.sexType;
UpdateLust(props, satisfaction);
if (props.sexType == xxx.rjwSextype.Masturbation || partner == null)
@ -69,6 +71,25 @@ namespace RJWSexperience
Building_CumBucket cumbucket = pawn.GetAdjacentBuilding<Building_CumBucket>();
cumbucket?.AddCum(CumUtility.GetCumVolume(pawn));
}
bool sexFillsCumbuckets =
// Base: Fill Cumbuckets on Masturbation. Having no partner means it must be masturbation too
sextype == xxx.rjwSextype.Masturbation || partner == null
// Depending on configuration, also fill cumbuckets when certain sextypes are matched
|| (SexperienceMod.Settings.SexCanFillBuckets && (sextype == xxx.rjwSextype.Boobjob || sextype == xxx.rjwSextype.Footjob || sextype == xxx.rjwSextype.Handjob));
if (sexFillsCumbuckets)
{
IEnumerable<Building_CumBucket> buckets = pawn.GetAdjacentBuildings<Building_CumBucket>();
if (buckets != null && buckets.EnumerableCount() > 0)
{
var initial_Cum = pawn.GetCumVolume();
foreach (Building_CumBucket b in buckets)
{
b.AddCum(initial_Cum / buckets.EnumerableCount());
}
}
}
RJWUtility.UpdateSatisfactionHIstory(pawn, partner, props, satisfaction);
pawn.records?.Increment(VariousDefOf.OrgasmCount);

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@ -1,3 +1,6 @@
Version Beta 1.0.3.2
- Fix repeated scroll sounds in mod settings
Version Beta 1.0.3.1
- Added ability to draw more quirks in Sex Status window
- Added option to disable Bastard relation