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Do not use full buckets
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parent
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commit
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1 changed files with 179 additions and 176 deletions
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@ -1,11 +1,12 @@
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using System.Collections.Generic;
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using RimWorld;
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using rjw;
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using RimWorld;
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using rjw.Modules.Interactions.Enums;
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using rjw.Modules.Interactions.Helpers;
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using rjw.Modules.Interactions.Objects;
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using System.Collections.Generic;
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using System.Linq;
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using Verse;
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using Verse.AI;
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using rjw.Modules.Interactions.Objects;
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using rjw.Modules.Interactions.Helpers;
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using rjw.Modules.Interactions.Enums;
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namespace RJWSexperience
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{
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@ -178,9 +179,12 @@ namespace RJWSexperience
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// Moved this method back because of Menstruation
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public static Building_CumBucket FindClosestBucket(this Pawn pawn)
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{
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List<Building> buckets = pawn.Map.listerBuildings.allBuildingsColonist.FindAll(x => x is Building_CumBucket);
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List<Building> buckets = pawn.Map.listerBuildings.allBuildingsColonist.FindAll(x => x is Building_CumBucket bucket && bucket.StoredStackCount < VariousDefOf.GatheredCum.stackLimit);
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if (buckets.NullOrEmpty())
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return null;
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Dictionary<Building, float> targets = new Dictionary<Building, float>();
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if (!buckets.NullOrEmpty()) for (int i = 0; i < buckets.Count; i++)
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for (int i = 0; i < buckets.Count; i++)
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{
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if (pawn.CanReach(buckets[i], PathEndMode.ClosestTouch, Danger.None))
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{
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@ -193,6 +197,5 @@ namespace RJWSexperience
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}
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return null;
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}
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}
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}
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