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	remove unused refs from projects
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					 2 changed files with 1 additions and 56 deletions
				
			
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			@ -33,6 +33,7 @@
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  <ItemGroup>
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    <Reference Include="0Harmony, Version=2.2.0.0, Culture=neutral, processorArchitecture=MSIL">
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      <HintPath>..\packages\Lib.Harmony.2.2.0\lib\net472\0Harmony.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="Assembly-CSharp">
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      <HintPath>D:\Games\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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			@ -50,46 +51,10 @@
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    <Reference Include="System.Data" />
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    <Reference Include="System.Net.Http" />
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    <Reference Include="System.Xml" />
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    <Reference Include="UnityEngine">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.CoreModule">
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      <HintPath>D:\Games\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.IMGUIModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.InputLegacyModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.InputModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.InputModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.TextCoreModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.TextRenderingModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.UI">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UI.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.UIElementsModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.UIModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UIModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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  </ItemGroup>
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  <ItemGroup>
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    <Compile Include="Ideology\GoodwillSituationWorker_MemeCompatibility.cs" />
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			@ -51,10 +51,6 @@
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    <Reference Include="System.Data" />
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    <Reference Include="System.Net.Http" />
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    <Reference Include="System.Xml" />
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    <Reference Include="UnityEngine">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.CoreModule">
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      <HintPath>D:\Games\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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      <Private>False</Private>
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			@ -63,26 +59,10 @@
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      <HintPath>D:\Games\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.TextCoreModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.TextRenderingModule">
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      <HintPath>D:\Games\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.UI">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UI.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.UIElementsModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="UnityEngine.UIModule">
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      <HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UIModule.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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  </ItemGroup>
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  <ItemGroup>
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    <Compile Include="Building_Cumbucket.cs" />
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