mirror of
https://github.com/amevarashi/RJW-Sexperience.git
synced 2024-08-14 23:54:08 +00:00
68 lines
2.1 KiB
C#
68 lines
2.1 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI;
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using RimWorld;
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using rjw;
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namespace RJWSexperience
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{
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public class JobGiver_Orgy : ThinkNode_JobGiver
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{
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/// <summary> Checks all of our potential partners to see if anyone's eligible, returning the most attractive and convenient one. </summary>
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protected override Job TryGiveJob(Pawn pawn)
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{
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if (!RJWHookupSettings.HookupsEnabled || !RJWHookupSettings.QuickHookupsEnabled)
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return null;
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if (pawn.Drafted)
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return null;
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if (!SexUtility.ReadyForHookup(pawn))
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return null;
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// We increase the time right away to prevent the fairly expensive check from happening too frequently
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SexUtility.IncreaseTicksToNextHookup(pawn);
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// If the pawn is a whore, or recently had sex, skip the job unless they're really horny
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if (!xxx.is_frustrated(pawn) && (xxx.is_whore(pawn) || !SexUtility.ReadyForLovin(pawn)))
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return null;
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// This check attempts to keep groups leaving the map, like guests or traders, from turning around to hook up
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if (pawn.mindState?.duty?.def == DutyDefOf.TravelOrLeave)
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{
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// TODO: Some guest pawns keep the TravelOrLeave duty the whole time, I think the ones assigned to guard the pack animals.
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// That's probably ok, though it wasn't the intention.
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if (RJWSettings.DebugLogJoinInBed) ModLog.Message($" Quickie.TryGiveJob:({xxx.get_pawnname(pawn)}): has TravelOrLeave, no time for lovin!");
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return null;
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}
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if (pawn.CurJob == null)
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{
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//--Log.Message(" checking pawn and abilities");
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if (CasualSex_Helper.CanHaveSex(pawn))
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{
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//--Log.Message(" finding partner");
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Pawn partner = CasualSex_Helper.find_partner(pawn, pawn.Map, false);
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//--Log.Message(" checking partner");
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if (partner == null)
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return null;
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// Interrupt current job.
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if (pawn.CurJob != null && pawn.jobs.curDriver != null)
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pawn.jobs.curDriver.EndJobWith(JobCondition.InterruptForced);
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//--Log.Message(" returning job");
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return JobMaker.MakeJob(xxx.quick_sex, partner);
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}
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}
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return null;
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}
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}
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}
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